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rowr111
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cubegarden
it's a garden. of cubes. it's an LED interactive art project.
GNU General Public License v3.0
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pattern reorganization and layer stuffs, heart UI for layers
#87
rowr111
closed
2 years ago
0
effects layer beginnings
#86
rowr111
closed
3 years ago
0
initial move to cube 2.0
#85
rowr111
closed
3 years ago
0
music mode (cube portion)
#84
rowr111
opened
4 years ago
0
add pulsing as a layer
#83
rowr111
closed
4 years ago
1
clean up existing patterns to remove items now separated out into layers
#82
rowr111
opened
4 years ago
1
add tilt effect as a layer
#81
rowr111
opened
4 years ago
0
add layer selection UI to the master badge
#80
rowr111
closed
4 years ago
1
code to send/receive radio messages to the cubes via arduino
#79
rowr111
opened
4 years ago
0
phone app - offering reporting/control of cube functionality
#78
rowr111
opened
4 years ago
0
'learning' pattern mode - where tapping on a cube will cause it to request an ID from the master
#77
rowr111
opened
4 years ago
0
first pass at removing barometer code
#76
rowr111
closed
5 years ago
0
bye bye double tap trigger of rainbow blast
#75
rowr111
closed
5 years ago
0
rip out barometer related code
#74
rowr111
closed
5 years ago
1
rip out trigger code
#73
rowr111
closed
5 years ago
1
ripping out 'no fun mode' as it seems it wasn't necessary.
#72
rowr111
closed
5 years ago
1
add new UI menu for turning overlay effects on/off
#71
rowr111
opened
5 years ago
0
decrease the button hold time required to turn off a cube
#70
rowr111
closed
4 years ago
1
request/send charging status to from individual cubes
#69
rowr111
closed
4 years ago
1
remove 'no fun mode'
#68
rowr111
closed
5 years ago
1
add dB effect as an optional overlay on effects instead of its own effect
#67
rowr111
closed
4 years ago
3
investigate what master badge 2.0 might look like/do
#66
rowr111
closed
4 years ago
2
cubes don't always charge
#65
rowr111
closed
4 years ago
1
module posts crack and screws tend to fall out because of battery size
#64
rowr111
opened
5 years ago
2
keep time independent from the master badge
#63
rowr111
opened
5 years ago
0
cubes need to better handle duplicate addresses
#62
rowr111
opened
5 years ago
1
add ability to adjust tap sensitivity
#61
rowr111
opened
5 years ago
0
adjust the cube brightness separately from the master badge
#60
rowr111
opened
5 years ago
2
brightness seems to be reset to a lower value when changing effect
#59
rowr111
opened
5 years ago
0
add retransmit to master badge key functions
#58
bunnie
closed
5 years ago
2
cubemaster name doesn't show up in badge UI or on other people's badges
#57
rowr111
closed
5 years ago
5
don't reset the effect when going back to an effect after a temporary effect
#56
rowr111
closed
5 years ago
2
LOTC needs to not be dark if there is no baton holder yet
#55
rowr111
closed
5 years ago
1
recover more boards
#54
bunnie
closed
5 years ago
1
confetti pulse usually blasts the pressure effect when first turned on
#53
rowr111
closed
5 years ago
1
hot fuzz
#52
exoconnor
closed
5 years ago
1
LOTC - finalize 'flash' signaling length and number of repeats
#51
rowr111
closed
5 years ago
1
finalize theft deterrent parameters
#50
rowr111
closed
5 years ago
2
if the master badge doesn't hear back from the baton holder after a minute, issue a new baton holder
#49
rowr111
closed
5 years ago
3
make 'no fun mode' stealing deterrent able to be turned off
#48
rowr111
closed
5 years ago
3
create way to iterate through various games
#47
rowr111
closed
5 years ago
2
'no fun mode' stealing deterrent also disabled when it sees a certain number of other cubes nearby
#46
rowr111
closed
5 years ago
1
add interactivity for when cube is spun on its corner
#45
rowr111
opened
5 years ago
0
make dB effect auto-adjust for current dB levels
#44
rowr111
closed
4 years ago
1
cubes need to be dependent on the master badge (stealing deterrent)
#43
rowr111
closed
5 years ago
1
create pre-playa (final) tagged build for cubegarden 1.0
#42
rowr111
closed
5 years ago
2
watchdog seems like it might be a little too aggressive
#41
rowr111
closed
5 years ago
1
figure out method to protect battery from puncture by board
#40
rowr111
closed
5 years ago
2
board occasionally crashes upon startup after code push (pre-test sequence)
#39
rowr111
closed
5 years ago
2
cubes need to be distributed amongst chargers to load balance charging
#38
rowr111
closed
5 years ago
1
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