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sethballantyne
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Plexis
A Breakout clone written in C++/CLI using DirectX 8, complete with level editor written in C#.
MIT License
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0.10.2
#132
sethballantyne
closed
4 years ago
0
0.10.1
#131
sethballantyne
closed
4 years ago
0
0.10
#130
sethballantyne
closed
4 years ago
0
0.9.1
#129
sethballantyne
closed
4 years ago
0
Fix ball speed
#128
sethballantyne
closed
4 years ago
1
Editor doesn't inform the user when it can't load a brick sprite
#127
sethballantyne
closed
4 years ago
1
0.9
#126
sethballantyne
closed
4 years ago
0
0.8.2
#125
sethballantyne
closed
4 years ago
0
Remove blank button from editor
#124
sethballantyne
closed
4 years ago
0
0.8.1
#123
sethballantyne
closed
4 years ago
0
Loading a level with no bricks results in the game crashing
#122
sethballantyne
closed
4 years ago
0
Editor usability issues
#121
sethballantyne
closed
4 years ago
1
6 figure score caused the game to crash, cos leet.
#120
sethballantyne
closed
4 years ago
0
Plexis 0 8
#119
sethballantyne
closed
4 years ago
0
Add in missing sound effects
#118
sethballantyne
closed
4 years ago
0
Replace powerup sprites
#117
sethballantyne
closed
4 years ago
1
The same mouse button can be assigned to both input options
#116
sethballantyne
closed
4 years ago
0
Lock the video surface in a better place
#115
sethballantyne
closed
4 years ago
0
Powerups are collected by the paddle after it has exploded
#114
sethballantyne
closed
4 years ago
0
Game slows down after a few minutes of game play
#113
sethballantyne
closed
4 years ago
0
Remove duplicate code from methods in EntityManager
#112
sethballantyne
closed
4 years ago
0
Some headers are missing accompanying documentation
#111
sethballantyne
closed
4 years ago
0
Create script that packages plexis as a zip file
#110
sethballantyne
closed
4 years ago
0
Reduce the amount of points awarded when a brick is destroyed
#109
sethballantyne
closed
4 years ago
1
Clean up LogManager calls
#108
sethballantyne
closed
4 years ago
0
Improve ball collision
#107
sethballantyne
closed
4 years ago
1
Change file extenstion for levels from .xml to .plf
#106
sethballantyne
opened
4 years ago
0
Fix C4018 warnings
#105
sethballantyne
closed
4 years ago
0
Fix C4800 warnings
#104
sethballantyne
closed
4 years ago
1
Fix C4965 warnings
#103
sethballantyne
closed
4 years ago
0
Fix C4638 warnings
#102
sethballantyne
closed
4 years ago
0
GameLogic::HandleGameInput() still polls for keyboard input
#101
sethballantyne
closed
4 years ago
1
GameLogic::UpdateKeys() uses DIK_SPACE as a default.
#100
sethballantyne
closed
4 years ago
0
Plexis 0 7
#99
sethballantyne
closed
4 years ago
0
Highscore table isn't updating
#98
sethballantyne
closed
5 years ago
0
Remove superfluous assets
#97
sethballantyne
closed
5 years ago
0
Implement a way to generate empty highscore files on the fly
#96
sethballantyne
closed
5 years ago
0
Start the manual
#95
sethballantyne
opened
5 years ago
0
Document the changes made in 0.6
#94
sethballantyne
closed
5 years ago
0
Implement ball physics improvements
#93
sethballantyne
closed
5 years ago
0
Implement the "explosive brick" as described in the design document
#92
sethballantyne
closed
5 years ago
0
Implement the "invisible brick" as described in the design document
#91
sethballantyne
closed
5 years ago
0
Implement the "double-hit brick" as described in the design document
#90
sethballantyne
closed
5 years ago
0
Remove obsolete options
#89
sethballantyne
closed
4 years ago
2
Update levels.xml when saving a level
#88
sethballantyne
closed
5 years ago
1
Implement level preview
#87
sethballantyne
closed
5 years ago
0
Add the missing horizontal line on the editor grid
#86
sethballantyne
closed
5 years ago
0
Add the "about" box to PLeD
#85
sethballantyne
closed
5 years ago
0
Plexis 0.6
#84
sethballantyne
closed
5 years ago
0
Message boxes aren't always in focus
#83
sethballantyne
closed
5 years ago
0
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