issues
search
sethduda
/
AdvancedTowing
Advanced Towing (Arma 3)
http://steamcommunity.com/sharedfiles/filedetails/?id=639837898
33
stars
27
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Q: about ropes in vehicle inventory
#49
mwpowellhtx
opened
1 year ago
2
Realistic towing is now possible in Arma III v2.06 !
#48
vault-thirteen
opened
3 years ago
1
Action Menu Disappearing
#47
MrEpiphanyYT
opened
4 years ago
2
Detach helper object before deletion
#46
veteran29
opened
6 years ago
0
The lengt of the ropes
#45
BrotherBee
opened
6 years ago
1
tow ropes breaking since Arma 1.78 update.
#44
Ghostrider-DbD-
opened
6 years ago
0
setpos
#43
shepard033
opened
7 years ago
0
Value Restriction #0 "sa_tow_ropes"
#42
sanya85
opened
7 years ago
3
battleye: script restriction #22 since the update
#41
BrealGamer
opened
7 years ago
1
Battleye Kicks
#40
BrealGamer
opened
7 years ago
4
Battlescript kicking
#39
LordJazzus
opened
7 years ago
1
pbo file name
#38
itatelier
opened
7 years ago
1
Code error
#37
itatelier
opened
7 years ago
0
Tow Only with Tow Rope in Inventory
#36
HellBz
opened
8 years ago
3
Towing speed simulation loop never exits
#35
sethduda
opened
8 years ago
0
SA_AdvancedSlingLoading
#34
kalitke
closed
8 years ago
0
unknown mod error when trying to add server to a3 launcher browser
#33
RAW5niper
closed
8 years ago
1
certain players can't tow.
#32
RAW5niper
opened
8 years ago
5
tow in safezone...how to...
#31
RAW5niper
closed
8 years ago
2
Exile 1.0.0 Get Deploy Tow Rope Option, but nothing happens.
#30
RAW5niper
closed
8 years ago
10
On Exile 0.9.8 not work
#29
TWG-ALEX
opened
8 years ago
1
Server crash
#28
Reekoj
opened
8 years ago
0
config.cpp Error in Server .rpt
#27
fatguy1121
opened
8 years ago
3
Always up-right vehicle when towing
#26
sethduda
opened
8 years ago
0
Vehicle flying
#25
Reekoj
opened
8 years ago
2
Master
#24
ravmustang
opened
8 years ago
0
This mod for "life" mod
#23
tekniks58
opened
8 years ago
9
Adding restriction to global hide function
#22
sethduda
closed
8 years ago
0
Adding logic that helps prevent a vehicle from clipping in the ground
#21
sethduda
closed
8 years ago
0
Adding velocity to cargo to see if it will smooth out towing in MP
#20
sethduda
closed
8 years ago
0
Merge in xld notifications and exile rope requirement-remove and add
#19
ravmustang
closed
8 years ago
2
Associate inventory items with ability to tow
#18
sethduda
opened
8 years ago
0
Only allow hide object global to be executed for the created soda can
#17
sethduda
closed
8 years ago
0
Make all functions compile final
#16
sethduda
opened
8 years ago
0
Deleting a vehicle towing or being towed causes unexpected results
#15
sethduda
opened
8 years ago
0
Make the rope break if the vehicle hit a wall instead of "making" the vehicle explode.
#14
sethduda
opened
8 years ago
4
Add an option to set towed vehicles to be invincible
#13
sethduda
closed
8 years ago
1
Vehicles that can "float" float above water if towing is started on land
#12
sethduda
opened
8 years ago
0
Will using setVelocity cause dead reckoning to be used?
#11
sethduda
closed
8 years ago
2
Updates to actions
#10
sethduda
closed
8 years ago
0
Allow multiple tow attachment points
#9
sethduda
opened
8 years ago
0
Towed vehicles should ignore small vegetation
#8
sethduda
closed
8 years ago
1
Add checks for locked vehicles which could be optional ...
#7
Ghostrider-DbD-
closed
8 years ago
2
Exile
#6
sethduda
closed
8 years ago
0
Disallow Safezone towing (Prevent ninja-jacking of vehicles)
#5
ka0sCODE
closed
8 years ago
2
Vehicles float when towed over water
#4
sethduda
closed
8 years ago
3
Adjust tow vehicle max speed based on vehicle chains
#3
sethduda
closed
8 years ago
2
Vehicles can't be towed over objects (e.g. bridges, docks etc)
#2
sethduda
closed
8 years ago
1
Don't allow players to tow locked vehicles
#1
sethduda
closed
8 years ago
3