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sleighsoft
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genetic-gaming
Genetic algorithms and neural networks for games
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Normalize by top score of map
#56
sleighsoft
opened
6 years ago
0
Report
#55
sleighsoft
opened
6 years ago
4
Evaluate Xavier Initialization
#54
WGierke
opened
6 years ago
0
Log Fitnesses over Time
#53
WGierke
opened
6 years ago
0
Create configs
#52
sleighsoft
opened
6 years ago
0
Normalize fitness on map length
#51
sleighsoft
closed
6 years ago
1
Keep first n maps static
#50
sleighsoft
closed
6 years ago
0
Stop training when first car reaches end region
#49
sleighsoft
opened
6 years ago
0
Create README!
#48
sleighsoft
opened
6 years ago
2
Sidebar: Remove dead cars
#47
sleighsoft
closed
6 years ago
0
Troubleshoot different behavior when cars are left unchanged
#46
sleighsoft
closed
6 years ago
0
Fix Camera
#45
sleighsoft
closed
6 years ago
1
#43 Add weighted cross-over
#44
WGierke
closed
6 years ago
0
Take weighted median of weights for cross-over
#43
WGierke
opened
6 years ago
0
Keep first n cars as they were to make sure they dont get worse.
#42
Raandom
closed
6 years ago
1
Try to remove all pygame calls to increase performance in headless mode
#41
Raandom
opened
6 years ago
1
Starting Line and Finish Line
#40
Raandom
closed
6 years ago
0
Show Input in UI
#39
Raandom
closed
6 years ago
1
Add collision detection when generating the map
#38
Raandom
closed
6 years ago
0
Add Velocity as input?
#37
Raandom
closed
6 years ago
0
Look at pyglet for faster game re-implementation
#36
sleighsoft
closed
6 years ago
1
Remove error messages on SIGKILL
#35
Raandom
closed
6 years ago
2
Improve/Change fitness function with average speed
#34
Raandom
closed
6 years ago
1
Create big evaluation matrix and run them
#33
Raandom
opened
6 years ago
4
Huge population size training on server
#32
Raandom
opened
6 years ago
0
Option to keep the best car unchanged (no mutation at all)
#31
Raandom
closed
6 years ago
1
Show positions of cars 1. - 2. - 3.
#30
Raandom
closed
6 years ago
2
Show survival time of cars
#29
Raandom
closed
6 years ago
1
Show outputs of car that is being follow in GUI
#28
Raandom
closed
6 years ago
2
Add Flag to randomize starting position after every round
#27
Raandom
closed
6 years ago
1
Dynamic Mutation Rate
#26
Raandom
closed
6 years ago
0
Train on Multiple Maps
#25
Raandom
closed
6 years ago
1
#15 RunSaver
#24
WGierke
closed
6 years ago
0
Make fitness function parameters configurable
#23
sleighsoft
closed
6 years ago
1
Make map generator parameter configurable
#22
sleighsoft
closed
6 years ago
1
Try to run on tensorflow-gpu
#21
sleighsoft
opened
6 years ago
0
Color cars
#20
Raandom
closed
6 years ago
1
Round counter
#19
Raandom
closed
6 years ago
1
Starting positions checken
#18
Raandom
closed
6 years ago
0
Find more complex map
#17
Raandom
closed
6 years ago
0
Make map change possible after x% finishing
#16
Raandom
closed
6 years ago
0
Implement "RunSaver"
#15
sleighsoft
closed
6 years ago
2
Implement & Train two car behaviors
#14
sleighsoft
closed
6 years ago
0
Investigate learning on multiple maps in parallel
#13
WGierke
closed
6 years ago
1
Investigate headless rendering to speed-up training
#12
WGierke
closed
6 years ago
1
Add fitness function that depends on traveled distance and average speed
#11
WGierke
closed
6 years ago
0
Enhance the random map generation
#10
WGierke
closed
6 years ago
3
Investigate slow rendering when using generated map.
#9
sleighsoft
closed
6 years ago
1
Add appropriate fitness function
#8
WGierke
closed
6 years ago
3
Build a map from a string with indicator characters
#7
WGierke
closed
6 years ago
0
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