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sliverfishes
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silverfish
Silverfish - WotOG update
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Patches the pirate bot doesn't attack with charge
#55
wallyflops
closed
7 years ago
2
Controlling the order of card-casting in one turn
#54
peterzcc
closed
7 years ago
2
Error compiling the project
#53
peterzcc
closed
7 years ago
1
check card class of secrets
#52
sliverfishes
opened
7 years ago
0
explorer HSRangerLib.Entity.GetTagValue(int)
#51
sliverfishes
opened
7 years ago
0
tyrande hero power
#50
sliverfishes
opened
7 years ago
0
HB mulligan woes
#49
sliverfishes
closed
7 years ago
0
fix doomsayer once and for all
#48
sliverfishes
opened
7 years ago
0
hex/poly target priorities
#47
sliverfishes
opened
7 years ago
0
figure out why graveyard broke
#46
sliverfishes
closed
7 years ago
0
remove lightningstorm comment
#45
myParakeet
closed
8 years ago
1
[1206,1207] use shaman heropower before AOE
#44
myParakeet
closed
8 years ago
1
fix initialization/singletons again
#43
sliverfishes
opened
8 years ago
0
make sure settings.txt reloads every match
#42
sliverfishes
opened
8 years ago
0
add all important minions to the priority keep db
#41
sliverfishes
closed
7 years ago
2
update minion placement
#40
sliverfishes
closed
7 years ago
2
update aoe playaround
#39
sliverfishes
opened
8 years ago
1
calculate better lethals
#38
sliverfishes
opened
8 years ago
0
Deck fix bug
#37
x014
closed
8 years ago
0
EVERYONE READ THIS FIRST
#36
sliverfishes
opened
8 years ago
0
AI always coins and hero power on second turn even with playable 3-drop
#35
fleek
closed
8 years ago
1
card names with special chars aren't parsed correctly
#34
sliverfishes
closed
8 years ago
1
Support Hearthbuddy 0.3.1267.298
#33
x014
closed
8 years ago
6
buffer logging writes
#32
sliverfishes
closed
8 years ago
1
log config paths in each combat log
#31
sliverfishes
closed
8 years ago
0
log mulligan in each combat log too
#30
sliverfishes
closed
8 years ago
1
Allow dynamic settings file based on enemy class
#29
myParakeet
closed
8 years ago
0
563.1 reduce bonus on enemy card burn
#28
myParakeet
closed
8 years ago
0
Allow behavior as a function of enemy class
#27
myParakeet
closed
8 years ago
2
563.1 - Uses unleasethehounds to hit acolyteofpain once
#26
myParakeet
closed
8 years ago
0
571 - houndmaster wastes taunt
#25
myParakeet
closed
8 years ago
2
596 - sacrificed secretkeeper instead of 1/1
#24
myParakeet
closed
8 years ago
1
618 - power word glory causes missed fatal
#23
myParakeet
closed
8 years ago
2
change behavior style based on enemy class
#22
myParakeet
closed
8 years ago
0
make sure all playfield data is logged/transfered
#21
sliverfishes
opened
8 years ago
1
profile and optimize hot paths
#20
sliverfishes
opened
8 years ago
0
identify "data sync" better
#19
sliverfishes
opened
8 years ago
0
improve probability maker
#18
sliverfishes
opened
8 years ago
0
roping indication
#17
sliverfishes
closed
7 years ago
2
use networking for data transfer
#16
sliverfishes
opened
8 years ago
1
basic automated testing
#15
sliverfishes
opened
8 years ago
2
improve discovery
#14
sliverfishes
opened
8 years ago
0
Mortal Coil penalty - factor in spellpower
#13
myParakeet
closed
8 years ago
0
550 - Cardvalue of 6 for Dream
#12
myParakeet
closed
8 years ago
1
Cherry
#11
sliverfishes
closed
8 years ago
0
Cherry
#10
myParakeet
closed
8 years ago
1
(no post) Penalty for wasting doomcaller's effect (5)
#9
myParakeet
closed
8 years ago
0
(no fix) Speedup; reduce redundant playfield calculations
#8
myParakeet
closed
8 years ago
0
492, 435.2, 439.1 doomsayer misplays fixed
#7
myParakeet
closed
8 years ago
1
(no fix) clean code, add choose one cards
#6
myParakeet
closed
8 years ago
0
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