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sol-oriens
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SR2-Community-Patch
Star Ruler 2 Community Patch - A collection of bug fixes and non-gameplay changing improvements
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Licensing
#23
DaloLorn
closed
3 years ago
0
Sanity check: Flagships have no business owning support satellites
#22
DaloLorn
opened
3 years ago
0
Sanity check: Support ships should not be transferrable between star systems
#21
DaloLorn
opened
3 years ago
3
Transferring support ships with supply crates only decreases the supply of the original flagship
#20
DaloLorn
opened
3 years ago
4
Spawn supports in with the velocity of their leader so they don't immediately disconnect
#19
Skeletonxf
closed
3 years ago
1
Tell the client the LevelChainId before it uses it to read a variable bit length message
#18
Skeletonxf
closed
3 years ago
1
Civilian ship navigation improvements (backported from IR)
#17
scitor
closed
3 years ago
1
Readable GlobalBar tooltips
#16
scitor
closed
4 years ago
7
Fix AddLocalDefense bugs
#15
Skeletonxf
closed
4 years ago
2
Fix vanilla bug causing IfInOwnedSpace to fail erroneously
#14
Skeletonxf
closed
4 years ago
0
Filter orbitals without labor
#13
scitor
closed
3 years ago
8
Frequency tooltip
#12
scitor
closed
4 years ago
0
Terraforming locale
#11
scitor
closed
4 years ago
0
Fix bug in ConvertResource
#10
Skeletonxf
closed
4 years ago
0
Fix PlanetPopup obscuring cargo icons when a planet has strength
#9
Skeletonxf
closed
4 years ago
1
Fix First pressure production buildings not refreshing when the underlying resource they produce pressure for changes.
#8
Skeletonxf
closed
3 years ago
9
Fix planets above 'max' pop being immune to carpet bombs
#7
Skeletonxf
closed
4 years ago
1
Battleworld quality of life fixes
#6
Skeletonxf
opened
4 years ago
8
No License
#5
Skeletonxf
closed
3 years ago
3
Fix vanilla bug causing AI to not break exports to lost planets
#4
Skeletonxf
closed
4 years ago
5
Ancient Gate Fix
#3
DaloLorn
closed
4 years ago
0
Bug with ships never stopping from repairing
#2
sol-oriens
opened
6 years ago
5
Version display
#1
sol-oriens
closed
4 years ago
3