issues
search
space928
/
Blender-O3D-IO-Public
A plugin supporting blender 2.79.x-3.x.x for importing and exporting OMSI .sco, .cfg, and .o3d files
GNU General Public License v3.0
39
stars
6
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
gchvgfv
#100
tdecki
opened
1 day ago
0
Unable to import o3d files
#99
kelvinUwU
opened
3 months ago
0
I can't import 2 or more .o3d files in blender 3.6
#98
MuFengStudio
opened
3 months ago
0
Bug | Wont Import
#97
Jharenoo
opened
4 months ago
0
Bug versão nova do blender steam
#96
Joao2992
opened
7 months ago
0
Mesh get wrong by import .map
#95
Betty1909
opened
7 months ago
1
New issue related to importing
#94
CrumbledEnvy238
opened
7 months ago
1
Matrix.invert(ed): matrix does not have an inverse
#93
bimbim9
opened
8 months ago
6
2.79 export with wrong texture name
#92
sobolx30
opened
8 months ago
0
Blender 2.79: Set default values for Diffuse and Specular
#91
pietr26
closed
5 months ago
0
After exporting, the texture will slide
#90
BuliTomi22
closed
10 months ago
1
Lumière du mesh inversé
#89
Nicolas011234
closed
10 months ago
4
Bug after exporting as .cfg
#88
CrumbledEnvy238
opened
11 months ago
3
Import doesn't work in Blender 4.0
#87
tpeterka1
opened
1 year ago
0
j'arrive pas a exporter mon objet
#86
nsmtc94
closed
10 months ago
2
Import all map tiles into Blender
#85
Titukis
closed
1 year ago
9
Export of bones
#84
jjb-pro
opened
1 year ago
0
Deformation after Import
#83
CentaKlaus
closed
10 months ago
5
Import road crossing paths
#82
space928
opened
1 year ago
1
Improve map panel ux
#81
space928
opened
1 year ago
1
Create default material when exporting objects with no materials
#80
space928
opened
1 year ago
0
Texture problem
#79
fe4rplayz
closed
1 year ago
1
Incorrect CFG text encoding when importing
#78
OogaDaBooga113
opened
1 year ago
1
Copy across any [object] specific parameters to the container bl_object
#77
github-actions[bot]
opened
1 year ago
0
Handle tree replacement
#76
github-actions[bot]
opened
1 year ago
0
The x coordinate should be clamped to the width of the spline
#75
github-actions[bot]
opened
1 year ago
0
Wrong UV mapping convert in blender 3.6
#74
georgefung892
opened
1 year ago
3
O3D importing error
#73
lmoadeck-Lunity
closed
1 year ago
1
O3D importing goes haywire if mesh name starts at a \
#72
lmoadeck-Lunity
opened
1 year ago
0
Bugged model after importing certain sco files
#71
Titukis
closed
1 year ago
3
Adding an option to choose to split objects on import
#70
Westu7
opened
1 year ago
1
Lighting reversed
#69
KCR58Game
closed
1 year ago
1
Support for non 300x300m tiles
#68
space928
opened
1 year ago
1
Spline attachement import placement bug
#67
space928
opened
1 year ago
1
Problem opening
#66
YanitoPyt
closed
1 year ago
0
spline_attachement_repeater support
#65
space928
opened
1 year ago
0
Lights and Spotlights import on the wrong coordinate axis
#64
jem-suu
closed
1 year ago
1
Create panel for hiding/unhiding meshes belonging to different viewpoints
#63
space928
opened
1 year ago
0
fix: import on Unix file system
#62
arnoclr
closed
1 year ago
1
Blender crashes when trying to load cfg without a defined [LOD] entry.
#61
Westu7
closed
1 year ago
2
light env maps appear at the wrong place
#60
lmoadeck-Lunity
opened
1 year ago
7
Objects force connect mesh UVs
#59
Westu7
opened
1 year ago
4
Bring back the tile utilities panel from my internal global.cfg loader
#58
space928
opened
1 year ago
0
Generate tree meshes
#57
space928
opened
1 year ago
0
Terrain tools
#56
space928
opened
1 year ago
1
Foliage utility panel
#55
space928
opened
1 year ago
0
Utility panel for regenerating/editing splines
#54
space928
opened
1 year ago
1
Importing a tile should group all the objects neatly into collections/nested objects
#53
space928
opened
1 year ago
0
Emission in 2.92 > versions >2.79 #47
#52
amathieson
opened
1 year ago
1
Incorrect normals in exported o3d files
#51
space928
opened
1 year ago
6
Next