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specklesystems
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speckle-unity
AEC Interoperability for Unity through Speckle
https://speckle.systems/tag/unity/
Apache License 2.0
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feat: receive in editor mode
#23
teocomi
closed
3 years ago
0
Support WebGL build
#22
teocomi
closed
10 months ago
1
Investigate editor time use of the dispatcher
#21
teocomi
closed
3 years ago
0
Set SourceApp
#20
teocomi
closed
3 years ago
0
Dm/playspace
#19
haitheredavid
closed
3 years ago
0
Dispatcher dependency issue with editor loading
#18
haitheredavid
closed
3 years ago
0
Debug slow download issues
#17
teocomi
closed
2 years ago
1
Add docs on building SpecklePlayground
#16
teocomi
closed
3 years ago
0
Receiver and material improvements
#15
teocomi
closed
3 years ago
0
Missing Stream Prefab
#14
haitheredavid
closed
3 years ago
4
Use render material of parent object if not available on Mesh itself
#13
teocomi
closed
3 years ago
0
Attach Revit properties on GameObjects
#12
teocomi
closed
3 years ago
0
Issues with units and geometry coming from Revit
#11
teocomi
closed
3 years ago
0
Support branches in SpecklePlayground
#10
teocomi
closed
3 years ago
0
Dev
#9
teocomi
closed
3 years ago
0
Add progress reporting to wrapper classes
#8
teocomi
closed
3 years ago
0
Publish on unity package manager
#7
teocomi
closed
10 months ago
4
Support hierarchy of incoming and outcoming data
#6
teocomi
closed
3 years ago
1
Support Speckle metadata
#5
teocomi
closed
3 years ago
0
Editor time sending and receiving
#4
teocomi
closed
3 years ago
1
Support materials
#3
teocomi
closed
3 years ago
1
Alpha release
#2
teocomi
closed
3 years ago
0
Replace GQL library with official one
#1
teocomi
closed
2 years ago
0
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