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sporreking
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Portal-Simulator-Non-Euclidean-Spaces
OpenGL simulation of portals and non-euclidean spaces in C++. Created by Alfred Sporre & Mattias Beming as part of the computer graphics course TSBK07 at Linköping University.
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Parallell links on same recursion depth are not rendered
#73
sporreking
opened
3 years ago
0
Falloff range for lights
#72
MattiasBeming
opened
3 years ago
0
Feat/link scaling
#71
sporreking
closed
3 years ago
0
Allow different scales for links
#70
sporreking
closed
3 years ago
0
Issue with mouse sensitivity
#69
MattiasBeming
opened
3 years ago
1
fix: guard for loading world files
#68
MattiasBeming
closed
3 years ago
0
Feat/depth
#67
MattiasBeming
closed
3 years ago
0
Feat/quaternions
#66
sporreking
closed
3 years ago
0
Use quaternions for transforms (instead of euler angles)
#65
sporreking
closed
3 years ago
0
Stop rendering of obstacles between target link and virtual camera position
#64
sporreking
closed
3 years ago
0
Feat/links
#63
sporreking
closed
3 years ago
1
Feat/skybox
#62
sporreking
closed
3 years ago
0
Reevaluate decision of constant resources in components
#61
sporreking
opened
3 years ago
0
Feat/world loader
#60
sporreking
closed
3 years ago
0
feat: world class
#59
MattiasBeming
closed
3 years ago
0
Allow view matrices to be specified backwards instead of using inverse operations
#58
sporreking
closed
3 years ago
1
Feat/renderable texture
#57
sporreking
closed
3 years ago
0
Feat/phong
#56
MattiasBeming
closed
3 years ago
0
Optimize uniform sending
#55
sporreking
opened
3 years ago
0
Camera class for perspective handling
#54
sporreking
closed
3 years ago
1
change naming convention of files
#53
sporreking
opened
3 years ago
0
Feat/shader program lighting
#52
sporreking
closed
3 years ago
0
fix: add bind function for shader program class
#51
sporreking
closed
3 years ago
0
Refactor/rename
#50
MattiasBeming
closed
3 years ago
0
Removal support for components and sub-entities
#49
sporreking
opened
3 years ago
0
Feat/comp/lighting
#48
sporreking
closed
3 years ago
0
Function for sending light to shaders in ShaderProgram class
#47
sporreking
closed
3 years ago
0
Feat/comp/material
#46
MattiasBeming
closed
3 years ago
0
feat: add Windows support
#45
MattiasBeming
closed
3 years ago
0
Windows Support
#44
sporreking
closed
3 years ago
0
feat: mesh component class
#43
sporreking
closed
3 years ago
0
feat: room class
#42
sporreking
closed
3 years ago
0
Feat/mesh
#41
MattiasBeming
closed
3 years ago
0
feat: time class
#40
sporreking
closed
3 years ago
0
Rename every field that states a certain number of something from "numEtc" to "nrEtc"
#39
sporreking
closed
3 years ago
0
Feat/texture
#38
sporreking
closed
3 years ago
0
Add bind functions to resource classes
#37
sporreking
closed
3 years ago
0
Feat/registry shader program
#36
sporreking
closed
3 years ago
0
feat: entity, component and tranform class
#35
MattiasBeming
closed
3 years ago
0
Feat/registry base
#34
sporreking
closed
3 years ago
0
feat: file loader
#33
sporreking
closed
3 years ago
0
Feat/clang formatter
#32
MattiasBeming
closed
3 years ago
0
Update Clang formatter
#31
sporreking
closed
3 years ago
1
feat: input manager
#30
sporreking
closed
3 years ago
0
Controller Support
#29
sporreking
opened
3 years ago
0
WorldLoader: Links
#28
sporreking
closed
3 years ago
0
RenderableTexture
#27
sporreking
closed
3 years ago
0
Link Prototyper
#26
sporreking
closed
3 years ago
0
Wall Prototyper
#25
sporreking
closed
3 years ago
0
Registry Base Class
#24
sporreking
closed
3 years ago
0
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