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sraaphorst
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spelunker
Maze generation and solving library
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Add a more thorough homomorphism hierarchy
#81
sraaphorst
opened
6 years ago
1
T78: Added CompositionHomomorphism, which works without need for specialization
#80
sraaphorst
closed
6 years ago
0
T77: Added identity homomorphism.
#79
sraaphorst
closed
6 years ago
0
Add homomorphism composition
#78
sraaphorst
closed
6 years ago
1
Add identity automorphisms
#77
sraaphorst
closed
6 years ago
1
T70: Adding examples of grid colouring algorithm.
#76
sraaphorst
closed
6 years ago
0
T70: Clarifying diagrams.
#75
sraaphorst
closed
6 years ago
0
T70: Replacing incorrect example diagram.
#74
sraaphorst
closed
6 years ago
0
T70: Trying to fix weird image issue.
#73
sraaphorst
closed
6 years ago
0
T70: Added better, bigger image of B2S123 example.
#72
sraaphorst
closed
6 years ago
0
T70: Added images to explain the GridColouring algorithm.
#71
sraaphorst
closed
6 years ago
0
Improve documentation
#70
sraaphorst
opened
6 years ago
1
Add some parameterized superclasses?
#69
sraaphorst
closed
6 years ago
1
T62: Added GraphMaze class and isomorphism between Maze and GraphMaze. Refactored out typeclasses.
#68
sraaphorst
closed
6 years ago
1
Implement DFS, BFS, Kruskal, and Prim for GraphMaze
#67
sraaphorst
opened
6 years ago
0
Move some ranking / unranking functions and some initialization functions out of mazes / mazegenerators
#66
sraaphorst
closed
6 years ago
2
CMake files still too repetitive
#65
sraaphorst
closed
6 years ago
1
T53: Make stop after room 0 the default for grid colouring mazes.
#64
sraaphorst
closed
6 years ago
0
Braiding grid colouring mazes
#63
sraaphorst
opened
6 years ago
0
Incorporate some Boost.Graph to simplify things / double check things
#62
sraaphorst
closed
6 years ago
1
Turn GridColouring into an iterable class
#61
sraaphorst
opened
6 years ago
0
T53: Fixed major performance mistake and now outputting name of colour configs.
#60
sraaphorst
closed
6 years ago
0
T53: Added width and height params to grid_colouring.
#59
sraaphorst
closed
6 years ago
0
Try to optimize GridColouringThickMazeGenerator
#58
sraaphorst
opened
6 years ago
0
T54: Added storing of grid colour seeds to avoid repeats using Show.
#57
sraaphorst
closed
6 years ago
0
T53: Grid colouring algorithm complete.
#56
sraaphorst
closed
6 years ago
0
T54: Added GridColouring and fixed Boost issue.
#55
sraaphorst
closed
6 years ago
0
Implement grid colouring and partitioning rules to create aggregate wall structures
#54
sraaphorst
closed
6 years ago
1
Add new algorithms for ThickMaze based on grid colourings.
#53
sraaphorst
closed
6 years ago
1
T51: Changed all to pragma once.
#52
sraaphorst
closed
6 years ago
0
Change include guards to pragma once
#51
sraaphorst
closed
6 years ago
0
T5: Fixing CMakeLists.txt files
#50
sraaphorst
closed
6 years ago
0
T45: Fixed bug where wall cells could be considered dead ends.
#49
sraaphorst
closed
6 years ago
0
T45: Added functionality to braid thick mazes.
#48
sraaphorst
closed
6 years ago
0
T5: Major refactor of directory structure
#47
sraaphorst
closed
6 years ago
0
Fix `RNG` to use an instance instead of static methods
#46
sraaphorst
closed
6 years ago
1
Add support for braiding thick mazes
#45
sraaphorst
closed
6 years ago
1
Add support for braiding mazes
#44
sraaphorst
closed
6 years ago
1
T23: Added B2S123 behaviour and made it default as it does well.
#43
sraaphorst
closed
6 years ago
0
T8: Fixed the recursive division algorithm and simplified.
#42
sraaphorst
closed
6 years ago
0
Add refinement to cellular automata to make them actual usable mazes
#41
sraaphorst
opened
6 years ago
2
Create Qt interface
#40
sraaphorst
opened
6 years ago
0
T23: Implement algorithms for thick maze generation via cellular automata
#39
sraaphorst
closed
6 years ago
0
T21: Fixed a bug where cells with no walls were not being bisected.
#38
sraaphorst
closed
6 years ago
0
T21: Added support to turn mazes into unicursal mazes.
#37
sraaphorst
closed
6 years ago
0
Add code to generate unicursal thick mazes
#36
sraaphorst
opened
6 years ago
1
T18: Added growing tree maze generator.
#35
sraaphorst
closed
6 years ago
0
T19: Initial implementation of hunt-and-kill.
#34
sraaphorst
closed
6 years ago
1
T32: Added typeclasses for ThickMaze.
#33
sraaphorst
closed
6 years ago
0
Add the homomorphism type class
#32
sraaphorst
closed
6 years ago
1
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