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starandserpent
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java-TerraServer
Terra - Voxel octree of chunks, made for Rituals of the old
MIT License
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Make more sensible world generation
#72
Pawlost
closed
5 years ago
2
Greedy meshing for close distances and splatting for further terrain
#71
Pawlost
opened
5 years ago
0
Chunk Occlusion method
#70
the-brickster
opened
5 years ago
2
Ray traversal mechanism
#69
the-brickster
opened
5 years ago
3
LOD Mechanism for voxels utilizing Octree data structure
#68
the-brickster
opened
5 years ago
1
Implement ESC from Exorcism
#67
Pawlost
opened
5 years ago
0
Solve all issues in Heisenberg milestone
#66
Pawlost
opened
5 years ago
0
Delete obsolete code
#65
Pawlost
opened
5 years ago
1
Update project structure
#64
Pawlost
closed
5 years ago
1
Add comments
#63
Pawlost
opened
5 years ago
0
Make procedural generation work with octrees
#62
Pawlost
opened
5 years ago
1
Reimplement bensku octrees
#61
Pawlost
closed
5 years ago
1
Limit and prioritize chunk generation and loading
#59
Pilvinen
opened
5 years ago
0
Implement PBR support for (mega)textures
#58
Pilvinen
opened
5 years ago
0
Mega texture issue - black faces
#57
Pilvinen
opened
5 years ago
1
Can't place blocks cross-chunk
#56
Pilvinen
opened
5 years ago
1
Something is holding down chunk generation rate
#55
Pilvinen
closed
5 years ago
3
Greedy meshing performance issue.
#54
Pilvinen
closed
5 years ago
2
Add support for Sparse Voxel Octree or Sparse Voxel DAG
#53
the-brickster
opened
5 years ago
0
Use larray to manage the voxel data for each chunk
#52
the-brickster
closed
5 years ago
0
Disconnected geometries are affecting each other's greedy meshing
#51
Pilvinen
closed
5 years ago
1
IllegalAccessError: Out of bounds
#50
Pilvinen
closed
5 years ago
1
Fix megatexture support
#49
Pilvinen
closed
5 years ago
1
Test poly count with hidden face culling on/off
#48
Pilvinen
closed
5 years ago
2
Greedy meshing bug too many polys on left side
#47
Pilvinen
closed
5 years ago
1
Make procedural generation
#46
Pawlost
closed
5 years ago
2
Chunk neighbors
#45
Pawlost
opened
5 years ago
1
Missing block faces
#43
Pilvinen
closed
5 years ago
1
Save world state
#44
Pilvinen
opened
5 years ago
1
Texture mapping is not working properly
#42
Pilvinen
closed
5 years ago
1
Extra vertices in test scene
#41
Pilvinen
opened
5 years ago
1
Make terra optimized
#40
Pawlost
closed
5 years ago
5
Proper culling using Naive Mesher
#39
Pawlost
closed
5 years ago
0
Greedy mesh
#38
Pawlost
closed
5 years ago
0
Terra does not load empty space
#37
Pawlost
closed
5 years ago
3
All chunks have same voxel materials
#36
Pawlost
closed
5 years ago
1
Empty blocks not being generated properly
#35
Pilvinen
closed
5 years ago
1
Added some stuff to be able to build a jar
#34
Pilvinen
closed
5 years ago
0
Updated all depedencies. Fixed couple of minor errors.
#33
Pilvinen
closed
5 years ago
0
Updated library for java 11
#32
Pilvinen
closed
5 years ago
0
Terra doesn't build with Java 10/11
#31
Pilvinen
closed
5 years ago
1
Dev
#30
Pilvinen
closed
5 years ago
0
Needed to do a commit to wake up CLA-bot from it's slumber
#29
Pilvinen
closed
5 years ago
6
Generic transport layer is required
#28
Pilvinen
closed
5 years ago
1
Custom block models
#27
bensku
closed
5 years ago
2
Client side terrain generation
#26
bensku
closed
5 years ago
5
Layered chunk meshes
#25
bensku
opened
5 years ago
0
Chunk linking and block storage support
#24
Pilvinen
opened
5 years ago
1
Reduce blocking in octree sending
#23
bensku
closed
5 years ago
2
Volatile accesses and cache lines
#22
bensku
closed
5 years ago
1
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