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stevesea
/
Adventuresmith
Generate tabletop RPG nonsense at the push of a button! (on Android)
https://stevesea.github.io/Adventuresmith/
GNU General Public License v3.0
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WindowManagerGlobal.java line 406
#184
stevesea
closed
6 years ago
0
WindowManagerImpl.java line 672
#183
stevesea
closed
6 years ago
0
add 'push to MYZ dice roll
#182
stevesea
opened
7 years ago
0
adventuresmith-cli raise erro on perillious wild on discovery
#181
dynamikdev
closed
7 years ago
4
ViewDebug.java line 960
#180
stevesea
closed
7 years ago
1
lifepath generator from hill cantons
#179
stevesea
opened
7 years ago
0
WindowManagerGlobal.java line 383
#178
stevesea
closed
6 years ago
0
WindowManagerImpl.java line 656
#177
stevesea
closed
6 years ago
0
dungeon faction
#176
stevesea
closed
4 years ago
0
RPGS & RPGS2 supersettings
#175
stevesea
opened
7 years ago
0
AdventuresmithActivity.kt line 721
#174
stevesea
closed
7 years ago
1
add Mutant Year Zero
#173
9littlebees
closed
7 years ago
4
WindowManagerImpl.java line 653
#172
stevesea
closed
6 years ago
0
WindowManagerGlobal.java line 425
#171
stevesea
closed
6 years ago
0
TN on custom dice doesn't work
#170
stevesea
closed
7 years ago
1
2d6/3d6 output says 'dice_roller'
#169
stevesea
closed
7 years ago
0
necropraxis hazard dice
#168
stevesea
opened
7 years ago
0
badges
#167
stevesea
closed
6 years ago
0
cleanup parcelable
#166
stevesea
opened
7 years ago
0
AdventuresmithActivity.kt line 420
#165
stevesea
closed
7 years ago
1
AdventuresmithActivity.kt line 1123
#164
stevesea
closed
7 years ago
2
add so1um gm emulator
#163
stevesea
closed
7 years ago
0
AdventuresmithActivity.kt line 1055
#162
stevesea
closed
7 years ago
0
use lessons from https://github.com/artem-zinnatullin/qualitymatters
#161
stevesea
opened
7 years ago
0
continue app startup speed improvements
#160
stevesea
closed
7 years ago
1
StaggeredGridLayoutManager.java line 2837
#159
stevesea
closed
6 years ago
0
AdventuresmithActivity.kt line 668
#158
stevesea
closed
7 years ago
1
decide on cross-platform direction
#157
stevesea
opened
7 years ago
0
Binder.java
#156
stevesea
closed
6 years ago
0
refactor collection/generator hierarchy, speed up app startup
#155
stevesea
closed
7 years ago
0
refactor generator pipeline
#154
stevesea
closed
7 years ago
0
intercept back button so user doesn't exit app accidentally
#153
stevesea
closed
7 years ago
0
lots of great tables in OSRIC
#152
stevesea
opened
7 years ago
0
Treasure tables from Hack & Slash
#151
stevesea
opened
7 years ago
0
add Runes from GMA
#150
stevesea
opened
7 years ago
0
update kaigaku for latest release
#149
stevesea
closed
7 years ago
0
add portal rats
#148
stevesea
closed
7 years ago
0
add GMA-lite
#147
stevesea
closed
7 years ago
2
change generators to use markdown rather than HTML
#146
stevesea
opened
7 years ago
0
speed up app startup
#145
stevesea
closed
7 years ago
0
tables from Chris Tamm's elfmaids and octopi
#144
stevesea
opened
7 years ago
0
clear up licensing issues
#143
stevesea
closed
7 years ago
0
make dice generators easier to translate
#142
stevesea
closed
7 years ago
0
EotE dice
#141
stevesea
closed
7 years ago
0
french translation of The Perilous Wilds
#140
stevesea
closed
6 years ago
0
make dice parser understand exploding dice, drop/keep
#139
stevesea
closed
7 years ago
0
ActivityThread.java line 2400
#138
stevesea
closed
7 years ago
1
ActivityThread.java line 2679
#137
stevesea
closed
7 years ago
1
exploding dice
#136
stevesea
closed
7 years ago
0
add more GM Emulators
#135
stevesea
opened
7 years ago
0
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