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storm-devs
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storm-engine
Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.
https://storm-devs.github.io/storm-engine
GNU General Public License v3.0
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Fix building with GCC on Linux
#465
q4a
closed
1 year ago
0
Use DXVK instead of DXVK Native
#464
szymonj99
opened
1 year ago
2
linux: replace libsafec with custom inline functions
#463
q4a
closed
1 year ago
5
Validate collision data during load on debug builds
#462
Hammie
closed
1 year ago
0
Fix LegacyDialog crash when setting headmodel to the same value twice
#461
Hammie
closed
1 year ago
0
[battle_interface] left-right arrows support
#460
espkk
closed
1 year ago
0
[battle_interface] fix position reset when update is triggered
#459
espkk
closed
1 year ago
0
[core] support if-else
#458
espkk
closed
1 year ago
0
[lcoation] add block time to attack event
#457
espkk
closed
1 year ago
0
[sea_foam] change vbuffer pool
#456
espkk
closed
1 year ago
0
Expose worldmap label position back as attributes
#455
Hammie
closed
1 year ago
2
Entity manager rework
#454
espkk
closed
1 year ago
0
worldmap: allow to hide Wind UI from scripts
#453
q4a
closed
1 year ago
0
Enable setting _DEBUG flag on Linux build
#452
psmitsu
closed
1 year ago
4
[BUG] Linux build: _DEBUG macro is not set
#451
psmitsu
closed
1 year ago
0
core: add search for a suitable aspect ratio for PC_SCREEN interface
#450
q4a
closed
1 year ago
0
Fix sound alias random sound
#449
espkk
closed
1 year ago
0
Replace few Windows only types
#448
q4a
closed
1 year ago
0
Revert "Simplify string_codec"
#447
espkk
closed
1 year ago
1
[util] remove use of random_device
#446
espkk
closed
1 year ago
1
[core] fix perf stats
#445
espkk
closed
1 year ago
0
[geometry] fix align for clang/gcc
#444
espkk
closed
1 year ago
1
Use SDL_GetWindowSize and SDL_WarpMouseInWindow in Windows
#443
q4a
closed
1 year ago
5
Needs to be reverted
#442
espkk
opened
2 years ago
1
conan: remove 2 old workaround in Linux
#441
q4a
closed
2 years ago
0
Allow to set font, scale, position and *.tx paths for worldmap UI in scripts
#440
q4a
closed
2 years ago
4
worldmap: allow to set font, scale and position for worldmap texts in scripts
#439
q4a
closed
2 years ago
0
Fix worldmap setting an invalid encounter type
#438
Hammie
closed
2 years ago
0
Remove restart from particle system pause
#437
ann0yer
closed
2 years ago
0
Sea foam optimization
#436
ann0yer
closed
1 year ago
1
worldmap: simplify calculation of food and rum position in wdm_wind_ui
#435
q4a
closed
2 years ago
3
[BUG] SoundService::GetRandomName
#434
Artess999
closed
1 year ago
1
Improve slide_line behavior
#433
q4a
closed
2 years ago
1
[ci] fix installing xorg/system requirements
#431
q4a
closed
2 years ago
0
[blender-gm-export]: set object origin to root location
#430
Artess999
closed
2 years ago
0
[BUG] Can't load texture resource\textures\.tx
#429
MrMyth
opened
2 years ago
0
Convert Float to String
#428
MrMyth
closed
2 years ago
2
Legendary Edition changes. Part 1
#427
q4a
closed
2 years ago
1
Release/experimental
#426
espkk
closed
2 years ago
0
[core] rework script cache
#425
espkk
closed
2 years ago
0
[ship] fix sails state loading
#424
espkk
closed
2 years ago
0
[worldmap] fix saving camera
#423
espkk
closed
2 years ago
0
[sound_service] fix sound slots
#422
espkk
closed
2 years ago
0
Fix edit mode not working in dialogs
#421
Hammie
closed
2 years ago
1
renderer: fix buffer manager FreeAll
#420
espkk
closed
2 years ago
0
sea_ai: support HeightMultiply for balls
#419
espkk
closed
2 years ago
6
Simplify string_codec
#418
Hammie
closed
2 years ago
4
[worldmap] fix high fps glitches
#417
espkk
closed
2 years ago
3
[legacy-dialog] add additional controls handling
#416
Artess999
closed
2 years ago
0
Dodge
#415
EvgAnat
closed
2 years ago
2
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