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superunitybuild
/
buildtool
A powerful automation tool for quickly and easily generating builds with Unity.
MIT License
1.21k
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Preprocessor directives forced to be upper case
#152
ValentinChareyre
opened
2 months ago
1
Android build always has Texture Compression set to PVRTC
#151
DmiShib
opened
2 months ago
2
Omitting scripting backend from editor window drawing and build folders
#146
nickfourtimes
closed
2 months ago
0
Unity windows not closing until the very end
#145
tvogt
closed
1 month ago
1
SanitizeDefine fix for different cultures.
#144
hilminamli
closed
4 months ago
3
Fix useAPKExpansionFiles obsolete problem
#143
Brian-Jiang
closed
4 months ago
1
If first element of build path is an empty string, builds fail with unhelpful error messages
#142
a-morphous
opened
4 months ago
0
Add buildCounter in BuildConstants
#141
magicjar
closed
2 months ago
1
Junk (maybe) or uncompressed textures inside the build?
#140
magicjar
closed
4 months ago
1
Having trouble with custom BuildPlatforms with custom properties
#139
3ternal
opened
5 months ago
1
auto generate version not working
#138
tinkerbell1268
closed
2 months ago
1
add version in product name
#137
tinkerbell1268
closed
3 months ago
0
SuperUnityBuildSettings file gets created from scratch at every editor refresh
#136
DanjelRicci
closed
7 months ago
1
Build Version Template Token Issues
#135
cebbinger
closed
6 months ago
1
Version not sync with projet from command line
#134
Fafou
opened
11 months ago
0
config SO is borked (can't copy, doesn't remember data)
#133
tvogt
closed
6 months ago
5
Dedicated Server Build Support for Linux and Windows
#132
firdiar-mita
closed
2 months ago
2
Append External Modifictions To Player doesn't work in iOS builds
#131
MaroLFC
closed
10 months ago
0
Can't assign Build Settings in 7.0.0
#130
3ternal
closed
1 year ago
1
Generate Build Constants Button
#129
RobProductions
opened
1 year ago
0
Making builds doesn't update Build Settings scene list, possibly causing crashes in builds with some other assets
#128
Auroriax
closed
11 months ago
3
Errors when importing in a clean project
#127
Sterling-Malory-Archer
closed
1 year ago
2
Dev
#126
dcheglakov
closed
1 year ago
0
Problems of BuildTarget and corrupted files
#125
mathisevaveo
closed
1 year ago
0
Possible to skip "Compiling shader variants" ?
#124
mathisevaveo
closed
1 year ago
2
Update .editorconfig and lint codebase to apply consistent code style
#123
robinnorth
opened
1 year ago
0
Is there any way to make two xcode projects for iOS Build device and simulator once build process?:
#122
superbderrick
closed
1 year ago
1
How do I switch from Mono to IL2CPP
#121
IbrahimOezhan
closed
1 year ago
2
Version change log system...
#120
XeonG
closed
1 year ago
1
Can i run a prebuild scripts for a configuration without running the player build?
#119
MaroLFC
closed
1 year ago
3
Fix issue #100 - Add AssetDatabase.SaveAssets()
#118
MatthieuG9
closed
6 months ago
4
Tweak: Streamline UI Colors
#117
RobProductions
closed
1 year ago
0
Customize Constants File Path + App Build Name
#116
RobProductions
closed
1 year ago
2
Double Click to Open & Open Inspector Button
#115
RobProductions
closed
1 year ago
0
Release Window & Scene List Overhaul
#114
RobProductions
closed
1 year ago
0
Review first: Remove .NET Standard 2.1 Dependency & Fix Scripting Restore
#113
RobProductions
closed
1 year ago
2
Dependency Fixes, New Settings, and UX Overhaul
#112
RobProductions
closed
1 year ago
5
Unity 2020.3 - Some c# runtimes appears to not be compatible
#111
IanGallacher
closed
1 year ago
3
System.Exception: Cannot sign <path> because it is not a valid Mach-O binary.
#110
3ternal
closed
1 year ago
3
Fix for #89 (wrong enum type on macOS) was reverted
#109
chemicalcrux
closed
1 year ago
1
The ability to change build name
#108
MaroLFC
closed
1 year ago
5
Bump minimum supported version to Unity 2020.3 LTS
#107
robinnorth
closed
1 year ago
1
'Importer(NativeFormatImporter) generated inconsistent result for asset' warning when adding new ScriptableObjects to build settings asset in Unity 2021+
#106
robinnorth
opened
1 year ago
0
Cannot specify Android API levels that `AndroidSdkVersions` does not include
#105
robinnorth
closed
6 months ago
4
All to select multiple values in device type (android)
#104
MatthieuG9
closed
1 year ago
1
[Unity 2022.2.2] "Build" works but "Perform all enabled builds" fails
#103
GieziJo
closed
1 year ago
1
Fixed: open build folder fails w/bad slashes
#102
nickfourtimes
closed
1 year ago
1
UX Proposal: Eliminate reliance on SuperUnityBuild folder in /Assets
#101
RobProductions
closed
1 year ago
4
Error building Player: Incompatible color space with graphics API
#100
Tyson-Wu
closed
6 months ago
3
Headless mode toggle isn't showing
#99
Kouznetsov
closed
1 year ago
0
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