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swordsman-2018
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Swordsman.RogueLike
learn as a newbie!
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Attack calculation strategy
#24
hoppergee
closed
3 years ago
1
Add a mouse track red dot
#23
hoppergee
closed
3 years ago
0
The mouse track dot can only exist in a specific area around the player
#22
hoppergee
closed
3 years ago
0
The player walk in turn base
#21
hoppergee
closed
3 years ago
0
Player can't go out of the wall
#20
hoppergee
closed
3 years ago
0
Create a play area
#19
hoppergee
closed
3 years ago
0
Initial with Godot 3.1
#18
hoppergee
closed
3 years ago
0
Make a transparent circle to show the walking area.
#17
hoppergee
closed
3 years ago
0
Limite player walking area for each turn
#16
hoppergee
closed
3 years ago
0
Each turn of the user operation contains choose movement and choose attack.
#15
hoppergee
closed
3 years ago
0
Create a player can walk by click mouse
#14
hoppergee
closed
3 years ago
0
Limit user attack area
#13
hoppergee
closed
3 years ago
0
Monster can work randomly
#12
hoppergee
closed
3 years ago
0
The monster can attack randomly
#11
hoppergee
closed
3 years ago
0
User can attack after a walk
#10
hoppergee
closed
3 years ago
0
User attack animation
#9
hoppergee
closed
3 years ago
0
搜集 Assets
#8
hoppergee
closed
3 years ago
0
使用unity制作一个tutorial
#7
fenglwei
closed
5 years ago
0
招式收集
#6
fenglwei
closed
3 years ago
0
数值计划入门
#5
LovelyNane
closed
3 years ago
1
玩法设计
#4
fenglwei
closed
3 years ago
4
给成员科普github的基本用法
#3
fenglwei
closed
5 years ago
1
Delete learning resource
#2
hoppergee
closed
6 years ago
0
C# & Unity learn
#1
fenglwei
closed
5 years ago
3