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thatcosmonaut
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SDL
Simple Directmedia Layer
https://libsdl.org
zlib License
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Vulkan: Buffer memory type refinement
#18
thatcosmonaut
closed
1 month ago
0
Keep Set/Get for transfer buffers?
#17
flibitijibibo
opened
1 month ago
0
Transfer map API
#16
thatcosmonaut
closed
1 month ago
0
Refine Vulkan memory flags
#15
thatcosmonaut
closed
1 month ago
1
Pipelines should take a single resource set
#14
flibitijibibo
closed
1 month ago
1
Async readback API
#13
thatcosmonaut
closed
1 month ago
2
Implement gpu backend for SDL_Render
#12
flibitijibibo
opened
1 month ago
0
Texture issues in SOR4 FNA3D trace
#11
flibitijibibo
closed
1 month ago
1
Flickering in FEZ FNA3D trace
#10
flibitijibibo
closed
1 month ago
1
Revamp readback/transfer API
#9
flibitijibibo
closed
1 month ago
1
Implement PS5Renderer
#8
flibitijibibo
opened
2 months ago
0
Implement D3D12Renderer
#7
flibitijibibo
opened
2 months ago
0
Implement MetalRenderer
#6
flibitijibibo
closed
2 weeks ago
2
Shader resource API revision
#5
thatcosmonaut
closed
2 months ago
0
Add GPU spinning cube test
#4
TheSpydog
closed
2 months ago
2
GPU API revision
#3
thatcosmonaut
closed
2 months ago
0
Add IsTextureFormatSupported and GetBestSampleCount functions
#2
TheSpydog
closed
2 months ago
0
Fix various things
#1
madebr
closed
3 months ago
3
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