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thejinchao
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turbolink
TurboLink is an unreal engine plugin enables Google gRPC work with Unreal Engine using C++ and Blueprint
MIT License
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Adding ability to add metadata to grpc contexts externally
#46
Edstub207
opened
1 month ago
0
5.4 Compile Warnings
#45
Edstub207
opened
1 month ago
2
生成两个不同的proto,类都是UGreeterServiceClient会导致编译失败,得手动改
#44
ouyang-yuxuan
closed
1 month ago
0
Problems that occur when generating proto files in a batch file
#43
jangdave
closed
2 weeks ago
0
Generate channel status messages on close
#42
bmurray
opened
1 month ago
0
Bug Fix - Destroy race condition
#41
WilSimpson
closed
2 months ago
0
re2 path missing from PrivateIncludePaths in TurboLinkGrpc.Build.cs
#40
ebuxk
closed
3 months ago
1
Referencing a message from another proto file in an rpc causes missing imports in generated files
#39
ebuxk
opened
4 months ago
1
有QQ群吗
#38
jinmao88
closed
4 months ago
1
Crashes in iOS Shipping build
#37
tustanivsky
opened
5 months ago
1
Need Help! How to generate ".gprc.pb.h/.c" files?
#36
iOkay
closed
5 months ago
1
[QUESTION] Custom Name Resolver
#35
savasozer
opened
5 months ago
0
Is it supported for use with PixelStreaming plugin?
#34
ChEnYoNgB
closed
2 months ago
2
CLANG BUG FIX: expected a qualified name after 'typename'
#33
savasozer
closed
5 months ago
1
Windows conflict with GetMessage
#32
bwagstaff
closed
6 months ago
1
Error handling
#31
MarcoForlivesi
opened
6 months ago
8
[Question] Deadline and metadata support
#30
savasozer
closed
2 months ago
3
Supporting Mac developers by adding Github Actions
#29
rootux
closed
6 months ago
1
The client-streaming service is not supported. What should I do?
#28
shpz
closed
6 months ago
2
Can't download the demos - link broken
#27
rootux
closed
7 months ago
1
can't achieve to built Project on Linux for Linux
#26
6r0m
closed
2 months ago
6
Connected subchannel without notification
#25
TE-JoakimElvander
opened
8 months ago
0
Question on possibility of multiple http/2 connections
#24
TE-JoakimElvander
opened
9 months ago
2
Blocked at install step2
#23
tensmyo
closed
9 months ago
5
reducing libraries size
#22
6r0m
opened
10 months ago
1
can't build for Linux, Unreal Engine 5.2
#21
6r0m
closed
10 months ago
1
when "package" plugin through Editor button in the plugins - missing headers errors, Unreal Engine 5.2
#20
6r0m
opened
10 months ago
3
embedded 1.41.0 gRPC library doesn't support empty certificates at Windows for API token verification
#19
6r0m
closed
6 months ago
4
hyphen in proto file name isn't supported.
#18
6r0m
closed
9 months ago
2
support AsyncNode for "stream" RPC parameters and HUGE Thank you for brilliant work!
#17
6r0m
closed
6 months ago
2
Write access to server settings prohibited by const in version 1.1
#16
TE-JoakimElvander
opened
11 months ago
3
API Question/issue: How to close connection?
#15
TE-JoakimElvander
closed
1 year ago
4
can't build project on mac m1 ue 5.2
#14
slavaslava56ru
closed
1 year ago
5
Generated *Node.h and *Node.cpp files cause problems when service is a stream only
#13
TE-JoakimElvander
closed
1 year ago
1
Fix for non-deterministic UBT build behavior
#12
Justin-Randall
closed
1 year ago
1
Game builds do not use settings for default or specific endpoints set in the editor under Project Settings -> Game
#11
Justin-Randall
closed
1 year ago
2
Fix generate_code.cmd when plugin path has spaces
#10
gfrontera
closed
1 year ago
0
Compile fails when disable Unity build
#9
ZezhongWang
closed
1 year ago
2
gRPC server support?
#8
swiftysix
closed
1 year ago
6
Node function OnFail doesn't work
#7
ZezhongWang
closed
1 year ago
6
No Support For Transcoding
#6
WilSimpson
closed
1 year ago
8
how to filter abseil libraries not been used?
#5
ZezhongWang
closed
1 year ago
2
Example client crashes when stop the game client.
#4
ZezhongWang
closed
1 year ago
3
Reuse UGrpcService object
#3
ZezhongWang
closed
1 year ago
9
Update README.md
#2
ZezhongWang
closed
1 year ago
1
The libraries linked failed when compiling debug version.
#1
ZezhongWang
closed
1 year ago
6