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thomas-alrek
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JSGame
JavaScript + Canvas 2D game engine
GNU General Public License v2.0
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Es6
#25
thomas-alrek
closed
7 years ago
0
Physics2D
#24
YuraGB
closed
7 years ago
0
Build demo js
#23
arrterian
closed
7 years ago
0
Stage 3
#22
arrterian
closed
7 years ago
0
GYB Physics2D & Shadow in es2015
#21
YuraGB
closed
7 years ago
1
Stage 3
#20
arrterian
closed
7 years ago
0
ES6 rewrite
#19
thomas-alrek
opened
7 years ago
2
Change API
#18
thomas-alrek
opened
8 years ago
0
fixedUpdate should run inside requestAnimationFrame
#17
thomas-alrek
closed
8 years ago
1
Add JSDoc documentation
#16
thomas-alrek
closed
8 years ago
0
Dev
#15
thomas-alrek
closed
8 years ago
0
Convert to npm package
#14
thomas-alrek
closed
8 years ago
1
Separate types from components
#13
thomas-alrek
closed
8 years ago
0
Make Particle a component of ParticleSystem
#12
thomas-alrek
opened
8 years ago
0
Shadow bad performance - dev
#11
thomas-alrek
closed
7 years ago
0
Convert all interval functions to use deltatime
#10
thomas-alrek
closed
8 years ago
1
Implement simple physics class
#9
thomas-alrek
opened
8 years ago
1
Implement Sprite class
#8
thomas-alrek
closed
8 years ago
1
Implement AudioObject class
#7
thomas-alrek
closed
8 years ago
1
Implement InputManager class
#6
thomas-alrek
closed
8 years ago
1
Add Lerp class for attaching to GameObject's callback functions
#5
thomas-alrek
closed
8 years ago
1
Add Garbage collection option for GameObject
#4
thomas-alrek
opened
8 years ago
0
Implement method for attachking pre and post render/tick functions
#3
thomas-alrek
closed
8 years ago
1
Implement ParticleSystem.loop
#2
thomas-alrek
opened
8 years ago
0
ParticleSystem runs a few ticks on add()
#1
thomas-alrek
opened
8 years ago
0