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treendy
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TRGM2.Malden
Main branch here, feel free to branch and edit, take a look at issues for updates on things I am planning to work on
http://trgm2.com/
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French Traduction
#136
markanlb
opened
1 month ago
0
Merge pull request #132 from treendy/master
#135
treendy
closed
2 years ago
0
Mission file structure, refactoring, more dynamic settings.
#134
theace0296
closed
3 years ago
2
setunitglobalvars.sqf public variables not set correctly
#133
theace0296
opened
3 years ago
0
master to treendy_update
#132
treendy
closed
3 years ago
0
Treendy update
#131
treendy
closed
3 years ago
0
Treendy update
#130
treendy
closed
3 years ago
0
V2.0.35
#129
treendy
closed
4 years ago
0
Update stringtable.xml
#128
MINPD
closed
4 years ago
0
Changes required for version 2.0.33
#127
treendy
closed
4 years ago
0
all changes for version 2.0.33
#126
treendy
closed
4 years ago
0
Mutes the player’s automatic callouts
#125
webber02
opened
5 years ago
0
Treendy update
#124
treendy
closed
5 years ago
0
Treendy update
#123
treendy
closed
5 years ago
0
scriptDone on Linux servers broken
#122
alef
opened
5 years ago
0
Update Chinese
#121
GodofMonkeys
closed
5 years ago
0
error from Serverlog on Mission select
#120
treendy
opened
6 years ago
0
Changes to TRGM2/AIS revive to allow AIS and TRGM2 to play nice with Ace if medical pbo's missing.
#119
Vormulac
closed
6 years ago
2
Fix & Update Chinese Translate
#118
GodofMonkeys
closed
6 years ago
0
Update stringtable.xml
#117
MINPD
closed
6 years ago
0
Transport Action fixes
#116
Xyaren
closed
6 years ago
0
New Iteration of Transport Scripts:
#115
Xyaren
closed
6 years ago
0
Added Spanish to stringTable
#114
ferkaos
closed
6 years ago
1
AI team-mates start with out of ammo
#113
NikolaiVChr
closed
6 years ago
1
Virtual arsenal unavailable for teamleader
#112
NikolaiVChr
closed
6 years ago
1
Aircraft Maintenance station
#111
tundratier
closed
6 years ago
2
Player map markers get deleted immediately
#110
TheLukio
closed
6 years ago
1
Add Stringtable to localize mission
#109
GodofMonkeys
closed
6 years ago
1
Virtual Arsenal and ACE "Call Transport Helicopter" Prompts Accumulate on Death
#108
mitch-c-miller
closed
6 years ago
2
Task Force Radio not working in campaign mode
#107
FromTheBedToTheFloor
closed
6 years ago
1
Allowed earplugs to affect client volume (issue #105)
#106
mitch-c-miller
closed
6 years ago
0
ACE Earplugs broken on Malden
#105
mitch-c-miller
closed
6 years ago
0
Siren played per client
#104
treendy
opened
6 years ago
0
- BUG: minimum distance marker of chopper not deleted(edited)
#103
treendy
closed
6 years ago
1
Allow players to change their view distance
#102
martindisch
closed
6 years ago
2
spelling fix
#101
firefly2442
closed
6 years ago
0
Too many units spawn in small house
#100
treendy
closed
6 years ago
1
Fixing badCiv with functions. + several small improvements and fixes
#99
Xyaren
closed
6 years ago
0
Fixed civillian not switching weapon and firing
#98
Xyaren
closed
6 years ago
0
Moved BadCiv to functions.
#97
Xyaren
closed
6 years ago
0
Fixes and rework in transport scripts.
#96
Xyaren
closed
6 years ago
0
cleanup of getLocationName
#95
Xyaren
closed
6 years ago
0
Transport to functions lib & more minor changes
#94
Xyaren
closed
6 years ago
0
Make LZ-Options ace native
#93
Xyaren
closed
6 years ago
1
Use the player name as the action on tombstones
#92
Xyaren
opened
6 years ago
0
Teleport does not include later joined member
#91
Xyaren
opened
6 years ago
2
End mission option should be only available for the group leader
#90
Xyaren
opened
6 years ago
0
Select LZ should be named "Redirect" once the chopper is in the air
#89
Xyaren
closed
6 years ago
0
Select LZ action sahould be only available from inside the vehicle
#88
Xyaren
closed
6 years ago
0
Select LZ appears mutiple times
#87
Xyaren
closed
6 years ago
0
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