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tresinformal
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drakkar
The tresinformal video game called 'Drakkar'
GNU General Public License v3.0
11
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Rename `game_view::set_player_coords_view` to `game_view::set_player_info_view`
#691
EvoLandEco
closed
1 year ago
1
Rename `game_view::draw_player_coords` to `game_view::draw_player_info`
#690
EvoLandEco
closed
1 year ago
2
End game condition check
#689
EvoLandEco
closed
1 year ago
2
remove shelters
#688
TheoPannetier
closed
1 year ago
0
Spaces and empty lines
#687
richelbilderbeek
closed
1 year ago
0
#679 rm all mentions of food
#686
EvoLandEco
closed
1 year ago
5
Shelters were not completely removed from the code
#685
EvoLandEco
closed
1 year ago
1
Fix #625
#684
Luxwor
closed
1 year ago
0
Tests for Milestone 5
#683
TheoPannetier
closed
1 year ago
1
A game is over when the time limit is reached
#682
TheoPannetier
closed
1 year ago
1
The game options contain a time limit
#681
TheoPannetier
closed
1 year ago
1
Consider bringing food back
#680
TheoPannetier
opened
1 year ago
0
Remove food from the game
#679
TheoPannetier
closed
1 year ago
1
Removing scoring board, shooting, stunning and projectiles
#678
TheoPannetier
closed
1 year ago
1
Fix #662 and #676
#677
richelbilderbeek
closed
1 year ago
2
Add operator== for player to player
#676
richelbilderbeek
closed
1 year ago
0
Can pick a random spawn color, fix #628
#675
richelbilderbeek
closed
1 year ago
0
Bring the shelters back
#674
EvoLandEco
opened
1 year ago
0
Remove shelters from the game for now
#673
TheoPannetier
closed
1 year ago
1
Bring the projectiles and stunning back
#672
EvoLandEco
opened
1 year ago
0
Remove the projectiles and stunning from the game for now
#671
TheoPannetier
closed
1 year ago
1
Remove the scoreboard for the minimal viable game
#670
TheoPannetier
closed
1 year ago
1
Bring the scoreboard back
#669
TheoPannetier
opened
1 year ago
0
Write a clear plan for the Minimal Viable Game
#668
TheoPannetier
opened
1 year ago
1
change action_type::none to action_type::idle
#667
EvoLandEco
closed
1 year ago
0
Keys that are not binded should return `optional`
#666
EvoLandEco
opened
1 year ago
0
Close a bunch of old issues
#665
TheoPannetier
closed
1 year ago
0
A `game_view`'s options can be updated
#664
TheoPannetier
closed
1 year ago
1
Refactor: remove game::get_v_player, use game::get_players
#663
richelbilderbeek
closed
1 year ago
0
Refactor: game::get_v_player -> game::get_players
#662
richelbilderbeek
closed
1 year ago
0
Remove enemy?
#661
TheoPannetier
closed
1 year ago
3
Renaming project to `drakkar`
#660
TheoPannetier
closed
1 year ago
1
Revert progress on #628
#659
TheoPannetier
closed
1 year ago
1
If 'game_resources.qrc' is not found, quit the build early
#658
richelbilderbeek
opened
1 year ago
0
Error: division by zero
#657
EvoLandEco
closed
1 year ago
1
Action type none should be idle
#656
EvoLandEco
closed
1 year ago
2
Ludvig
#655
Luxwor
closed
1 year ago
1
Fixed Issue #628
#654
ollyturner
closed
1 year ago
1
Towards a (more) functional scoring board
#653
EvoLandEco
closed
1 year ago
2
Add test for #630
#652
richelbilderbeek
closed
1 year ago
1
Add test for #640
#651
richelbilderbeek
closed
1 year ago
1
C++ Core Guideline of November
#650
richelbilderbeek
closed
1 year ago
3
Progress on implementing the About screen
#649
TheoPannetier
closed
1 year ago
1
[MVG] Remove key bindings of shoot and shoot stun rocket
#648
EvoLandEco
closed
1 year ago
1
Implement are_equal
#647
EvoLandEco
closed
1 year ago
1
Ludvig
#646
Luxwor
closed
1 year ago
5
Create a different seed every time
#645
ollyturner
closed
1 year ago
3
[MVG] Remove key bindings for shooting rocket and stun rocket
#644
EvoLandEco
closed
1 year ago
13
Players' stats and event logs
#643
EvoLandEco
opened
1 year ago
6
Define `m_winner` if there is no winner or if it is a due game
#642
EvoLandEco
opened
1 year ago
1
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