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tsoding
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ded
Dramatic EDitor
MIT License
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fix incorrectly setting CC = CXX
#102
wormheamer
opened
4 months ago
1
switch to sdl3
#101
Sergwest585
opened
5 months ago
0
ERROR: could not load glyph of a character with code 32
#100
ERROR244
opened
6 months ago
2
convenience update
#99
alex-s168
opened
7 months ago
3
Only commit successful directory changes
#98
juniorrantila
opened
8 months ago
0
Fixed build script that called C++ compiler instead of C compiler
#97
onion108
opened
8 months ago
0
setup_dependencies.bat lacking dependencies / build_msys2_mingw64.sh fails to build
#96
Elusive239
opened
9 months ago
0
Add syntax highlighting for multiple languages
#95
alex-s168
closed
7 months ago
0
allat
#94
laluxx
opened
1 year ago
0
Update README.md
#93
max1mde
opened
1 year ago
0
[RESOLVED with PR #42]#error: "TODO: type_of_file() is not implemented for Windows"
#92
drwbns
closed
1 year ago
1
Implemented window specific behavior and fixed shader load
#91
joshuang321
opened
1 year ago
0
Eliminate GLEW
#90
ruuzia
opened
1 year ago
0
ERROR: Could not initialize GLEW!
#89
SatoTsukasaCode
closed
1 year ago
16
Fix shader errors for MacOS Ventura, closes #85
#88
gatlinnewhouse
opened
1 year ago
1
fixed file_size(), and free_glyph_atlas_init()
#87
PeriodGamingYT
opened
1 year ago
0
file_size() gives crazy big values back
#86
PeriodGamingYT
closed
1 year ago
7
Failed to compile simple_color.frag on mac OS Ventura 13.2.1
#85
ShazamHax
opened
1 year ago
1
How fix src/free_glyph.c:9:60: error: ‘FT_RENDER_MODE_SDF’ undeclared (first use in this function); did you mean ‘FT_RENDER_MODE_MAX’?
#84
Sharabaddin
opened
1 year ago
4
dollar signs are rendered... interestingly...
#83
kwyntes
opened
1 year ago
3
remove deprecated `gl_FragColor` api that made compiling impossible
#82
iustusae
opened
1 year ago
0
Execution Error:
#81
fabiocfabini
opened
1 year ago
1
// TODO: URL Detection. maybe LOL
#80
Fan-Tome
closed
1 year ago
0
Could not load glyph of a character with code 32
#79
mannasoumya
opened
1 year ago
1
Add functionality to delete the selected area
#78
austinoxyz
closed
6 months ago
0
[Windows] cmake for ded
#77
GmosNM
closed
1 year ago
6
Fix last keystroke time not being updated on certain keys
#76
mjkloeckner
opened
1 year ago
0
Declare fragment shader outputs, improving compatibility (macOS)
#75
fabjan
opened
1 year ago
0
`da_move` could lead to undesired side effects
#74
drocha87
opened
1 year ago
1
Add ctrl-delete and backspace functionality
#73
vaaino
closed
1 year ago
0
Move bg out of the while (!quit) loop so it's not being recomputed every frame
#72
Endode
closed
1 year ago
0
Update ubuntu CI
#71
rexim
closed
1 year ago
0
build.sh using CRLF line terminators
#70
jayhawker6
closed
1 year ago
4
Win32 type of file
#69
lclutz
closed
1 year ago
1
Add compile_commands.json to .gitignore
#68
RHL120
opened
1 year ago
0
Updated DED crashed on Ubuntu 22
#67
hexaredecimal
opened
1 year ago
5
Added support for java & python
#66
Fury-101
opened
1 year ago
0
GL issues on macOS 11.7.2
#65
fabjan
opened
1 year ago
8
trim \n at the end of comments and directives & token_kind_name fix
#64
janw4ld
closed
1 year ago
0
Use an array instead of a switch in token_kind_name
#63
RHL120
opened
1 year ago
4
Simplify the lexer_starts_with function
#62
RHL120
opened
1 year ago
2
Fix cursor misaligned: add cursor offset
#61
mjkloeckner
closed
1 year ago
3
Distance field font rendering
#60
mate-h
closed
1 year ago
12
Can't go to the previous folder, in the file browser
#59
AverageAssemblyProgrammer
closed
1 year ago
1
./build_msvc.bat is not working
#58
ataberkaslan
opened
1 year ago
2
Fix error message typos, consistent messages
#57
jayhawker6
closed
1 year ago
2
Two trivial improvements.
#56
eloj
closed
1 year ago
0
Misspelling problem
#55
BillKek
opened
1 year ago
1
Misspelling
#54
ghost
closed
1 year ago
0
Rainbow effect
#53
mattthhh
closed
1 year ago
2
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