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tuyoogame
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YooAsset
unity3d resources management system
https://www.yooasset.com/
Apache License 2.0
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打包場景時會多包進我不想要的垃圾
#139
CGAngel1
closed
1 year ago
4
1.5.3版本打包unity不支持的格式的原生文件会报warning
#138
JellyHoney
closed
1 year ago
3
在相同条件下,两个文件的Provier.RawFilePath一个为空一个不为空
#137
yueh0607
closed
1 year ago
2
YooAsset使用LoadRawFileAsync加载原生文件出现错误
#136
yueh0607
closed
1 year ago
1
关于LoadAllAssetsAsync我是否还要做更多?
#135
xiaomoL444
closed
1 year ago
3
bundle viewer 功能扩展
#134
gepengmiss
closed
1 year ago
0
升级1.5.2后代码变动
#133
wzdsqq
opened
1 year ago
1
MacOS中运行Android平台,加载AB包后纹理紫色问题
#132
Adamaws
opened
1 year ago
4
考虑将每个assetpackage的配置分开吗
#131
milesmou
opened
1 year ago
1
打包路径无效问题bug
#130
guhui123
closed
1 year ago
0
生成的bundle名字会带有空格
#129
firefly1991
opened
1 year ago
1
Manifest文件感觉比较大,是否可以做压缩处理?
#128
gdut-kaku
opened
1 year ago
0
1.5.0版本输入包名后,名称后面有空格,会导致游戏内加载不了资源
#127
SunXuebing
opened
1 year ago
2
沙盒目录没有任何东西,打出来首包资源之后把StreamingAssets文件夹下.byte文件和.hash文件删除掉,会初始化失败不能进入游戏
#126
li19970801
opened
1 year ago
1
是否可以增加一个Asset的LifeTime功能
#125
Ander456
opened
1 year ago
1
编辑器模式下 offline 和host 环境 编译平台WebGL 提示错误404
#124
mjy-0310
closed
1 year ago
12
Downloader下載shader的bundle FailedTryAgain超過指定次數沒有OnDownloadErrorCallback
#123
CGAngel1
closed
1 year ago
3
修复场景加载时设置自动激活 false 无效 #121
#122
liuweichicun
closed
1 year ago
0
LoadSceneAsync 的 activateOnLoad 无效
#121
liuweichicun
closed
1 year ago
1
移动端ios和android,关于Shader打包的问题,看不到物体
#120
tonyxx
opened
1 year ago
4
单机模式下,Android平台,请问怎么把文件加载路径从StreamingAssets改成persistentDataPath?
#119
mionewu
closed
1 year ago
5
异步切换场景提供ActivateOnLoad=false参数不生效
#118
hjdtpz
closed
1 year ago
2
打包Fmod的bank有问题
#117
RouderSky
opened
1 year ago
4
打包内置时, 可以给 streamgAssets 目录, 按照 package 分目录
#116
michael811125
closed
1 year ago
1
webgl平台远程资源加载报错
#115
hhxiaohei
closed
1 year ago
7
有计划支持微信小游戏吗
#114
alex520lq
closed
1 year ago
6
在一个group中只存在PackRawFile时会崩溃
#113
ZLong-Li
opened
1 year ago
1
新版的文档貌似有问题
#112
ptiand
closed
1 year ago
1
如果要做mod的话,玩家自定义的音频、模型应该放在哪里
#111
RouderSky
opened
1 year ago
5
能够加载StreamingAsset文件夹下的文件吗
#110
RouderSky
closed
1 year ago
1
即使 CancelDownload 还是会持续下载的 Bug 问题
#109
michael811125
closed
1 year ago
2
变体收集都收集了什么keyword
#108
RouderSky
opened
1 year ago
16
PackRawFile打包得到的原生资源包怎么加载?
#107
RouderSky
closed
1 year ago
10
AddressByFilePath 和 没有开启Enable Addressable 有什么区别?
#106
RouderSky
closed
1 year ago
7
看可不可以扩展参数能够指定下载路径 (会有特殊情况)
#105
michael811125
closed
1 year ago
1
在工具里 EnableAddressable 勾选 有重复名字开头带空格 使用ManAssetCollector 会报错
#104
JLMsmile
closed
1 year ago
1
建议重复的文件地址直接打印出来或有问题的文件地址也打印出来
#103
michael811125
closed
1 year ago
1
可寻址地址冲突时,打印冲突地址的资源地址
#102
hanazonoyurine
closed
1 year ago
0
同步加载本地不存在的资源时报错
#101
ye-zi-233
closed
1 year ago
10
和 UniTask 结合使用时候抛出异常的问题。
#100
xxl-game
opened
1 year ago
1
默认生成的AssetBundleBuilderSetting之类的文件存放在能否可以自定义目录?
#99
SilkageNet
closed
1 year ago
3
Sync Fork
#98
RouderSky
closed
1 year ago
0
ShaderVarient Collector 无法保存设置
#97
DevSimp2023
closed
1 year ago
1
OperationSystem 的更新逻辑有可能导致某个异步操作无限持续下去。
#96
xxl-game
closed
1 year ago
5
原生文件收集那里有一个问题
#95
rrtt2323
opened
1 year ago
7
安装包变更之后的更新逻辑有吗?还是需要自己做。
#94
xxl-game
opened
1 year ago
1
没有LoadSceneSync吗?
#93
duanrui71
opened
1 year ago
1
建議 Bundles 輸出路徑
#92
michael811125
closed
1 year ago
2
请问打包后生成的补丁清单json文本文件有什么用?
#91
xxl-game
opened
1 year ago
1
源码问题,保存补丁清单实例前为什么要先反序列化一遍?
#90
xxl-game
closed
1 year ago
0
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