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twhl-community
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halflife-updated
Half-Life SDK updated to compile under VS2019 and 2022. Check README.md for more information.
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Improve code by using modern C++ features
#203
fel1x-developer
closed
1 year ago
1
Bullsquid Health?
#202
Ronin4862
closed
1 year ago
3
Rat death animation
#201
Ronin4862
closed
1 year ago
2
scripted_sequence can be broken by +using friendly NPCs to make them follow player
#200
SamVanheer
closed
1 year ago
0
Branch
#198
dress4
closed
1 year ago
2
Egon attack sound gets cut when using the flashlight
#197
Ronin4862
closed
1 year ago
1
RPG empty sound
#196
Ronin4862
closed
1 year ago
1
Shotgun single shot cocking animation
#195
Ronin4862
closed
1 year ago
1
Stutter when transitioning between levels (question)
#194
Ronin4862
closed
1 year ago
1
Spray Logo bug
#193
Ronin4862
closed
1 year ago
1
Tripmines don't detonate if placed on breakable and a save game is loaded
#192
SamVanheer
closed
1 year ago
0
Entities with an index greater than 2047 corrupt the client's heap if sent over the network
#191
SamVanheer
closed
1 year ago
0
Fix Hornet gun recharging to full ammo after loading a save game
#190
SamVanheer
closed
1 year ago
0
game_player_equip crashes when given a null activator
#189
SamVanheer
closed
1 year ago
0
Save and restore game_player_equip
#188
SamVanheer
closed
1 year ago
0
Crash when loading maps on Linux
#187
SamVanheer
closed
1 year ago
0
Handgrenade explosion can cause a crash when damaging entities through thin walls
#186
FreeSlave
closed
1 year ago
2
Dev
#185
f1am3d
closed
1 year ago
0
Update source file encoding to UTF-8
#184
anchurcn
closed
1 year ago
3
Source code globalization enhancement
#183
anchurcn
closed
1 year ago
0
Increase maximum map bounds to highest working limit
#182
SamVanheer
closed
1 year ago
1
Set maximum edicts to 2048 in liblist.gam
#181
SamVanheer
closed
1 year ago
1
Fix NPCs not being able to speak scripted sentences while in scripted death
#180
SamVanheer
closed
1 year ago
0
Fix projects with spaces in paths failing to execute post build step
#179
SamVanheer
closed
2 years ago
0
Fix weapon bits being incorrectly set and checked in HasAnyWeapons
#178
SamVanheer
closed
2 years ago
0
Add .vs folder to gitignore
#177
LogicAndTrick
closed
2 years ago
9
Set activity before SetYawSpeed so it has the right activity
#176
SamVanheer
closed
2 years ago
0
Correctly save and restore controller and blending variables
#175
SamVanheer
closed
2 years ago
0
Problems with the music either not playing or not continuing
#174
ComicazeCD
closed
2 years ago
4
Feature Request: Compilation of Android architectures?
#173
solidi
closed
2 years ago
1
Fix tripmines blowing up after loading save game in c1a3d
#172
SamVanheer
closed
2 years ago
0
Fix NPCs being able to speak scripted_sentences while dying
#171
SamVanheer
closed
2 years ago
0
Osprey crash animation is stuttering
#170
Ronin4862
closed
2 years ago
1
Particle man removes more particles than expected
#169
FreeSlave
closed
2 years ago
2
Add particle man sources to the object list in Linux client Makefile
#168
FreeSlave
closed
2 years ago
0
Use post build event to copy dlls instead of using output directory
#167
SamVanheer
closed
2 years ago
0
The Half-Life Updated Betas don't always trigger CD Audio
#166
Ronin4862
closed
2 years ago
29
MP5 creates bullet decals half the time
#163
Ronin4862
closed
2 years ago
4
Room DSP effects don't always activate
#164
Ronin4862
closed
2 years ago
1
Player gets stuck at transition between levels
#165
Ronin4862
closed
2 years ago
4
Travis ci build errors
#162
brcaswell
closed
2 years ago
3
Fix weapon deploy animations on fast switching with user binds
#161
FreeSlave
closed
2 years ago
0
Fix autoswitch from tripmine to RPG causing wrong animation to play when weapon prediction is off
#160
SamVanheer
closed
2 years ago
0
Fix incorrect body values being passed into EV_WeaponAnimation
#159
SamVanheer
closed
2 years ago
0
Tripmine body value is influenced by events from other weapons during deploy
#158
SamVanheer
closed
2 years ago
0
Clean up weapons code a bit
#157
SamVanheer
closed
2 years ago
0
Fix scientist voice pitch
#156
FreeSlave
closed
2 years ago
0
Fix alien controllers facing in non-combat state
#155
FreeSlave
closed
2 years ago
0
Fix weapon deploy animations caused by lastinv command not working properly
#154
SamVanheer
closed
2 years ago
0
Players aren't given exhaustible weapons when they get the ammo for them
#153
SamVanheer
closed
2 years ago
8
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