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utopia-rise
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fmod-gdextension
FMOD Studio GDExtension bindings for the Godot game engine
MIT License
485
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improve README
#176
bitbrain
closed
1 year ago
0
Icon support + remove cache
#175
bitbrain
closed
1 year ago
1
Unable to load addon script from path
#174
stevenpi
opened
1 year ago
1
Fix missing editor property for FmodEventEmitter3D nodes
#173
alessandrofama
closed
1 year ago
0
feat: update to godot 4.1.2
#172
piiertho
closed
1 year ago
0
enh: allow editing of event guid. Mark it red when wrong.
#171
piiertho
closed
1 year ago
0
feat: set should load by name as global project parameter
#170
piiertho
closed
1 year ago
0
Bugfix/ci/release android godot plugin
#169
piiertho
closed
1 year ago
0
Bugfix/android build
#168
piiertho
closed
1 year ago
0
feat: emitter parameters using godot custom properties
#167
piiertho
closed
1 year ago
1
always run FMOD Manager
#166
bitbrain
closed
1 year ago
0
Process FMOD when game is paused
#165
bitbrain
closed
1 year ago
0
feat: Add editor inspector plugin for FmodBankLoader node
#164
piiertho
closed
1 year ago
0
Feature/editor bank explorer
#163
piiertho
closed
1 year ago
0
feat: Add fmod initialization project settings
#162
piiertho
closed
1 year ago
0
feat(doc): initial mkdoc site and documentation for godot 4
#161
piiertho
closed
1 year ago
0
fix: Fmod event emitter now works as in 3.x and code has been simplified
#160
piiertho
closed
1 year ago
0
Feature/godot4/add missing platforms
#159
piiertho
closed
1 year ago
0
Godot sometimes freezes when an Fmod event is created
#158
Tombomhom
closed
8 months ago
6
Draft: Godot 4.x (test ci)
#157
piiertho
closed
1 year ago
0
feat: Update to godot 4.1.1. Update tests for godot 4
#156
piiertho
closed
1 year ago
0
Update to Godot 4.1
#154
bitbrain
closed
1 year ago
0
Addon crashes when changing scenes (Godot 4 only)
#153
bitbrain
closed
6 months ago
1
Why the artificial event limit? MAX_EVENT_COUNT 256
#152
michaelhartung
opened
1 year ago
5
Update README.md
#151
bishan-batel
closed
1 year ago
1
Godot 4 extensions : Implement objects and nodes for FMOD
#150
CedNaru
closed
1 year ago
0
Split Fmod classes into Godot objects
#149
CedNaru
closed
1 year ago
0
FMOD not running on Linux
#148
gamedevsenad
opened
1 year ago
3
Expose performance data as Godot monitor
#146
bitbrain
closed
3 months ago
1
Update compatibility matrices
#145
CedNaru
closed
1 year ago
1
Stability of fmod-gdnative for smaller / quick-turnaround projects?
#144
rcoppy
closed
1 year ago
3
fix return-stack-address violations
#143
ChibiDenDen
closed
1 year ago
6
Remove unused return type for load_bank()
#142
CedNaru
closed
1 year ago
0
Explore gdUnit4 as a replacement for GUT
#141
bitbrain
opened
2 years ago
1
Plugin Window Created To Take Initialisation Outside of Code
#140
ManInBlue917
closed
1 year ago
6
Music plays at background in Android - Godot 3.5
#139
KaanSali
closed
2 years ago
2
Plans for Godot 4.0 and forward.
#138
CedNaru
closed
8 months ago
4
Use custom clang format
#137
CedNaru
closed
2 years ago
0
Add default callback setting
#136
CedNaru
closed
2 years ago
1
Add Godot compatibility badge
#135
bitbrain
closed
2 years ago
0
FMod with Godot 3.5 on Linux & Windows - no audio in exported game
#134
loteque
opened
2 years ago
18
WIP: update NDK
#131
bitbrain
closed
2 years ago
1
Include Discord invite URL in README.md
#130
bitbrain
closed
2 years ago
1
FmodNative signals not firing?
#129
Moxie-Cat
closed
2 years ago
5
Port all_builds.yml to be compatible to GDExtension
#127
2shady4u
closed
2 years ago
0
Github Discussions
#125
bitbrain
closed
2 years ago
1
Android build is failing
#124
bitbrain
closed
2 years ago
7
Godot 4.0 adaption (Windows + MacOS)
#123
bitbrain
closed
1 year ago
35
Builds are failing (The system cannot find the file specified)
#122
bitbrain
closed
2 years ago
2
Upgrade to Godot 4.0 (GDExtension)
#121
bitbrain
closed
6 months ago
9
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