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vabold
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Kinoko
A reimplementation of Mario Kart Wii's physics engine in C++
MIT License
46
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10
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Initialize checkpoints and checkpaths
#178
KooShnoo
opened
4 days ago
0
Explore viability/necessity for creating our own container types
#177
malleoz
opened
4 days ago
1
Implement DummyPole
#176
malleoz
closed
3 days ago
0
Add ObjectDrivable infrastructure
#175
malleoz
opened
1 week ago
0
Sync ObjectDokan collision (pipes)
#174
malleoz
closed
1 week ago
0
Load and register object BoxColUnits
#173
malleoz
closed
2 weeks ago
0
Add object initialization infrastructure
#172
malleoz
closed
2 weeks ago
0
Add ObjectHitTable
#171
malleoz
closed
2 weeks ago
0
Implement ObjectCollisionKart
#170
malleoz
closed
3 weeks ago
1
Implement GJK algorithm for object collision
#169
malleoz
closed
3 weeks ago
1
Add support for reading 200cc
#168
vabold
opened
3 weeks ago
0
Add Checkpoints
#167
KooShnoo
closed
5 days ago
0
Sync zipper mid-air physics
#166
malleoz
opened
1 month ago
1
Add support for host controllers
#165
vabold
closed
1 month ago
0
Add 200cc support
#164
vabold
opened
1 month ago
0
Add file extraction instructions
#163
adrien-obrecht
opened
1 month ago
0
Prism preload
#162
malleoz
closed
1 month ago
0
Parse and store all of the KCL prisms in an array in memory
#161
vabold
closed
1 month ago
0
Add heaps to scenes
#160
vabold
closed
1 month ago
0
Make allocation fail warning clearer
#159
vabold
closed
1 month ago
0
Implement EGG::Disposer
#158
vabold
closed
1 month ago
0
Add Interface For Arbitrary Inputs
#157
Geotale
closed
1 month ago
0
Implement EGG::Heap
#156
vabold
closed
1 month ago
0
Add a new logger
#155
vabold
closed
1 month ago
0
Add savestate support
#154
malleoz
opened
1 month ago
0
Kart namespace: Limit function visibility
#153
malleoz
opened
1 month ago
0
Add KartObject interface with BoxColUnit
#152
malleoz
closed
2 weeks ago
0
Implement BoxColManager
#151
malleoz
closed
1 month ago
0
Add and implement `EGG::TBitFlag`
#150
vabold
closed
2 months ago
0
Missing surface flag logic
#149
vabold
opened
2 months ago
0
Reset items upon respawn
#148
KooShnoo
opened
2 months ago
0
Update README.md
#147
malleoz
closed
2 months ago
0
Prepare the next test case on another thread
#146
vabold
opened
2 months ago
0
Bump download artifact version
#145
vabold
closed
2 months ago
0
Add object collision primitives
#144
vabold
closed
3 months ago
1
Add ObjectCollidable
#143
vabold
closed
3 months ago
0
Create a logger
#142
vabold
closed
1 month ago
1
Replace C epsilon with C++
#141
vabold
closed
3 months ago
0
Add ObjFlow.bin support
#140
vabold
closed
3 months ago
0
Sync reject road and half-pipes
#139
malleoz
closed
1 month ago
1
Reset additional KartState bits on KartState::calc call
#138
malleoz
closed
4 months ago
0
Sync drift cancel due to wall bonk
#137
malleoz
closed
4 months ago
0
Prepare to make ObjectBase abstract
#136
vabold
closed
4 months ago
0
Add object blacklist
#135
vabold
closed
4 months ago
0
Use ternaries for CourseMap accessor constructor returns
#134
vabold
opened
4 months ago
0
Fix terminal velocity in calcAcceleration
#133
malleoz
closed
4 months ago
0
Prevent SZS buffer overruns
#132
malleoz
closed
4 months ago
0
Begin initial object infrastructure
#131
vabold
closed
4 months ago
0
Correctly validate CourseMap getters
#130
vabold
opened
4 months ago
0
Create an alignment function for `EGG::Stream` to handle padding bytes
#129
vabold
opened
4 months ago
0
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