issues
search
xeolabs
/
scenejs
An extensible WebGL-based 3D engine. This is an archived project.
https://xeolabs.github.io/scenejs/
Other
649
stars
165
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Support region map picking on morphs
#461
xeolabs
opened
8 years ago
0
Re-enable and test WebGL context recovery for morphGeometry
#460
xeolabs
opened
8 years ago
0
Handle disappearing VAO support after context restore
#459
xeolabs
opened
8 years ago
0
Create a 'dev' branch
#458
xeolabs
opened
8 years ago
0
Alpha pre-multiplied in fragment shader for proper compositing.
#457
tsherif
closed
8 years ago
0
Broken examples
#456
tsherif
closed
8 years ago
2
Set texture to heightmap
#455
JonatanGC
opened
8 years ago
0
Expose scene graph compilation method.
#454
tsherif
closed
8 years ago
0
Normal mapping on morphs
#453
xeolabs
opened
8 years ago
0
Remove decal mapping
#452
xeolabs
opened
8 years ago
0
All region maps to use any UV layer
#451
xeolabs
opened
8 years ago
0
Allow normal maps to use any UV layer
#450
xeolabs
opened
8 years ago
0
Support unlimited number of UV layers
#449
xeolabs
closed
8 years ago
1
Support third UV array on geometry and textures
#448
xeolabs
closed
8 years ago
1
support vertex color transparency
#447
jacquesc
closed
8 years ago
2
.inc() no longer working
#446
KlausBlass
closed
8 years ago
2
update attribute accessors used in examples
#445
jacquesc
closed
8 years ago
0
camera plugins don't work any longer - due to removed batch update feature
#444
KlausBlass
closed
8 years ago
7
fix examples font
#443
jacquesc
closed
8 years ago
2
Remove batch attribute accessors
#442
xeolabs
closed
8 years ago
3
Fix examples browser font
#441
xeolabs
opened
8 years ago
0
Canvas texture examples.
#440
tsherif
closed
8 years ago
0
Canvas texture examples
#439
tsherif
closed
8 years ago
0
reflect node not working in current release
#438
KlausBlass
opened
8 years ago
1
Added math functions to clip lines to 2D triangles
#437
tsherif
closed
8 years ago
0
Can textures be cached?
#436
KlausBlass
closed
8 years ago
2
Add billboarding to picking shaders
#435
xeolabs
opened
8 years ago
0
X-Frame-Options error with examples browser
#434
xeolabs
closed
8 years ago
1
Billboards
#433
xeolabs
closed
8 years ago
0
Should node prototypes be modified?
#432
tsherif
closed
8 years ago
3
Fix experimental webgl info
#431
tsherif
closed
8 years ago
0
Restore missing commits to master.
#430
tsherif
closed
8 years ago
0
Fix bug in modelXFormStack.pop()
#429
tsherif
closed
8 years ago
0
Don't at local & hosting
#428
myplasma
closed
8 years ago
3
Added skybox flag to allow any object to become a skybox.
#427
tsherif
closed
8 years ago
0
Fix opaque-only readpixels
#426
tsherif
closed
8 years ago
0
uniform array doesn't work in shaders
#425
KlausBlass
opened
8 years ago
4
Fixed shared memory bug in ray pick
#424
tsherif
closed
8 years ago
4
Control alpha of hidden regions
#423
tsherif
closed
8 years ago
0
Region map interaction modes
#422
tsherif
closed
8 years ago
7
Fixed matrix re-bake for child transforms.
#421
meantaipan
closed
8 years ago
0
Decals emissive example page
#420
MiD-AwE
closed
8 years ago
4
Cleaned up ray picking example
#419
tsherif
closed
8 years ago
0
Fix handling for missed object picks
#418
tsherif
closed
8 years ago
0
Fix clipping
#417
tsherif
closed
8 years ago
0
Fixed memory leaks
#416
xeolabs
closed
8 years ago
0
Rotate node update seems broken
#415
KlausBlass
closed
8 years ago
8
Uncaught TypeError: this.VAO.bindVertexArrayOES is not a function
#414
tornado96
closed
8 years ago
4
Fixed modelXFormStack memory leak in pop method
#413
zbysiusiekiera
closed
8 years ago
1
Fixed child nodes publish memory leak when parent is destroyed
#412
zbysiusiekiera
closed
8 years ago
0
Previous
Next