An FPS/RTS hybrid game on Source 2013 engine, supporting Linux and Windows. See more info at our ModDB page!
You can read it here.
Desktop development with C++
workload.
src/fix_vcxproj.bat
with Admininistrator privileges.creategameprojects.bat
in src
-folder.src/zmr-games.sln
Follow this tutorial in Valve developer wiki for the steps.
game/zombie_master_reborn
).You can create a symbolic link of game/zombie_master_reborn
in your <Steam>/steamapps/common/Source SDK Base 2013 Multiplayer
-folder and then run hl2.exe
with arguments -game zombie_master_reborn
Or you can use the script below.
Run zmr_dev_setup.ps1
inside game/zombie_master_reborn
. There should now be a zmr_dev.bat
-batch file in your Source SDK Base 2013 Multiplayer
-folder which you can run to start the mod.
Start hl2 with the Steam runtime.
~/.local/share/Steam/ubuntu12_32/steam-runtime/run.sh ./hl2.sh -game zombie_master_reborn
Turning on the conditional ZMR_FINAL
in src/vpc_scripts/default.vgc
will enable FMOD sound engine and Discord RPC. FMOD headers need to be placed in public/fmod/
(they cannot be distributed here).
You'll also need a copy of the binaries to run the game. (discord-rpc.dll & fmod.dll)
Yes.
Open project settings and make sure Platform Toolset
is v143
and Windows SDK Version
is 10.0 (latest installed version)
or lower.
If it says one of them is missing, you need to download them from Visual Studio Installer (Tools -> Get Tools and Features)
Just ask Mehis in Discord.
Please base all pull requests on the 'dev' branch. If you're planning on something bigger or you want to work on one of the Issues, do contact us so your efforts don't go to waste.