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### Tested versions
- Reproducable in 4.3-stable
### System information
Mac Mini, Apple Silicon
### Issue description
With animation compression the animation glitches and jumps at cert…
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Description:
In-memory compression for animation
Use case:
A lot, and long, animations take a lot of memory. Some basic runtime compression/key-reduction could help reduce that.
2017-06-26 14:0…
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### **Explorer Alpha build versions:**
The logo which is only used in load screens occupies 25mb in memory, we could optimize this and save important megabits!
Possibly change the animation so its…
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Motivation:
Currently gltfpack optimizes animation with a fixed-fps mode, which causes duplicated frames for slow animations, or animations that have a long duration.
Taking this model as an example…
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This issue is designed to track components that need added or added animation. If you can think of others both internal or external, please add a comment!
CSM:
Rendezvous Light
Spot Light
Dockin…
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Thanks for maintan this project, it helps me a lot!
there is one thing i'd like to tell is i see Draco released animation code with v1.3.4:
https://github.com/google/draco
so is that possible to …
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I'm sure Onmyoji Arena has made recent changes to their compression because now you can only extract `.dat` files from `scripts.npk` using `extractor.py`.
Before this you could extract sourcemaps i…
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### Tested versions
4.3 stable
### System information
Windows 11
### Issue description
I have put all the files related to my character in a folder; that is a .tscn, a .glb and extracted animatio…
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**Describe the bug**
The video compression or display seems unnecessarily harsh on pixel art.
For example, in https://bsky.app/profile/imjohnnyboy.bsky.social/post/3l3y5skz4hz2f the (autoplay-off)…
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### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
Animations in Godot are relative large and cache inefficient, as each t…
reduz updated
2 years ago