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The current release on ContentDb has this file, but if you pull the mod from here(this git repo), you get models\Orangutan.b3d is missing errors and the orangutans do not spawn in jungles.
Also the o…
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Hi All,
Is there any work being done to incorporate a b3D compression filter output (https://github.com/ome/B3D) into BigStitcher? Would love to output our large light-sheet fused data b3d compress…
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**Author: auria**
For animation length, the exporter uses the last frame set in the scene. This is fine for karts, but quite problematic for tracks since a track can contain various animated things, …
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The mod is not working, the player becomes invisible.
![screenshot_64371867](https://cloud.githubusercontent.com/assets/9519585/8220916/2338b6ce-151e-11e5-8c7a-f7278f3f7ee3.png)
Here is what I got fr…
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I found a bug in MTG 0.5.0 (current version), that also effects farlands.
https://github.com/minetest/minetest/issues/6572
paramat assumes, that player:set_properties is the problem. I removed …
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**Author: curaga**
There are a total of 4mb of unused b3d files in trunk. They are not mentioned in any xml file for the track.
```
alpha-planetarium/sun-2.b3d
farm/cow_LOD120.b3d
farm/horse_LOD100.…
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**Author: curaga**
There are a total of 4mb of unused b3d files in trunk. They are not mentioned in any xml file for the track.
```
alpha-planetarium/sun-2.b3d
farm/cow_LOD120.b3d
farm/horse_LOD100.…
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That way we don't have to initialise `CatmaidNeurons`
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I'm retrieving CoP of this trial from [downloaded b3d](https://dev.addbiomechanics.org/data/e013a4d2-683d-48b9-bfe5-83a0305caf87/Carter2023_Formatted_No_Arm/P011_split1/) using
cop = [frame.processi…
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Hi Mark,
Trying the latest Blitz3D (1.116), I noticed I was getting no thunder after a lightning flash in Hi-Toro/Death Island. Adding this after the sample loading (about a page down in the IDE) s…