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### Describe the content or mechanics you are proposing.
When building conveyors We will be able to touch a button on the screen to go to the lower layer of the floor, and be able to build transporte…
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When using flex spines they are not getting longer, looks like they can be high as vanilla height.
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### Roblox Username
kalrnlo
### What do you think can have quality-of-life improvements?
conveyors
### How do you think things can be improved?
Currently conveyors in game are prone to having stu…
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### Roblox Username
kalrnlo
### What do you think can have quality-of-life improvements?
conveyors
### How do you think things can be improved?
Currently there is no way to control the speed of c…
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I found several bugs with the new conveyor tubes.
**1. All new conveyor tubes can not be occupy the same space as hull blocks.**
This is strange since all of the normal conveyor tubes can be place…
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-The conveyor highlight isn't a huge deal, but would be nice for when you're half paying attention.
-An arrow pointing towards the digweed would be great though. When I'm zoned in on the making potio…
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Add arrows to conveyors on the map.
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While we could in Drake model the entire mechanics of a conveyor belt, it is not computationally practical, introducing additional DoFs and complicating the setup.
Imagine a conveyor belt of a fini…
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I've been noticing that after sometime in the simulation, the chain transfer slowly get up in the conveyor.
in the beginning of the simulation was like this:
![Antes](https://github.com/user-attac…
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The transmission direction of the transmission rod and the conveyor belt does not match
version: 1.21.1 fabric server
In fact, no matter how hard I tried, the belts would not move. They would spin s…