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Right now the "danger" feature relies on the operator to have launched the first chrome browser with the remote debug port running on the standard port. Is there a way around this? Can we reopen the…
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### Prerequisites
- [X] I have read [FAQ](https://yaqwsx.github.io/KiKit/latest/faq/)
- [X] I have searched existing issues (including closed ones)
- [X] I use KiKit at least version 1.6.0 (older ver…
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This is sorta a suggestion to keep in mind while developing mines. I feel like the mines should seems more desolate and dangerous, as a place player would need to be prepared beforehand, in style of p…
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## Why
We're using [danger-ruby](https://danger.systems/ruby/) which requires setting up Ruby env for execution while mainly working with Android/Kotlin env.
https://github.com/nimblehq/android…
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I'm encountering an error when trying to import the Danger module in my Dangerfile.js. Additionally, the provided Spectrum discussion thread link (https://spectrum.chat/?t=0a005b56-31ec-4919-9a28-ced6…
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Hi 👋
When running danger-swift on a device with Xcode 16 the command fails with this error:
```
7 | let danger = Danger()
| `- error: cannot call value of non-function type…
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It was recommended by a media advisor that we use that term in general. Do you have any complain about it?
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# Compatibility Report
- Name of the game with compatibility issues: Infinity Danger
- Steam AppID of the game: Non Steam Game
## System Information
- 1 TB OLED Deck LE
- Proton version: Experi…
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`341AEA990D7A4AC4909F05666DD559D72D229D16` [Danger_Dash_360_5e4a3.zip](https://github.com/maholator/apps-compability-tracker/files/14628961/Danger_Dash_360_5e4a3.zip) something from sefan for 360x640
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**Description**
Develop a system to detect specific danger phrases in user speech using advanced speech recognition and natural language processing models such as DeepSpeech or WaveNet.
**Motivati…