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Up until support arrived for data driven fill-color I generated multiple layers and styled them separately to achieve color reliefs. The data driven approach has allowed me to go from hundreds of laye…
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Hi,
In the module ahb_slv_sif.sv, it looks like the following logic is not following AHB protocol:
![image](https://github.com/chipsalliance/caliptra-rtl/assets/127370484/82a9e036-74ce-443d-9…
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## Environment
- Xcode version: 15.3
- iOS version: 17.4
- Devices affected: iPhone 15 Pro
- Maps SDK Version: 11.1.0
## Observed behavior and steps to reproduce
Transitions don't seem to …
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Hi y'all. I have a `fill` layer where I want to change its features' fill color according to some `featureState` in them, but applying a transition in between. The paint properties of this layer are a…
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Thank you for providing an excellent library!
We're doing some extreme testing with a Newhaven NHD-240128WG-BTMI-VZ# LCD, using a 10' long shielded 20-conductor cable to connect the display. It wor…
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### Tested versions
Reproduces in 4.2.2 and 4.3 RC3
### System information
Fedora Linux, Intel GPU, Compatibility renderer
### Issue description
I put a Sprite2D inside a PathFollow2D being drive…
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My thoughts after looking at the JSM and having an understanding of Vue/Vuex and a fascination with FSMs are many. Presently, most frameworks are data driven and D3/Data-Driven-Documents was the first…
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I'm going to open this issue now so everyone that's watching the repo, e.g @piratesephiroth @belek666 can discuss how we might overcome the hard-coded in game logic. Things such as events, level trans…
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Potential business model via the [Administrative Data Research Network](https://adrn.ac.uk/):
> The Administrative Data Research Network is a UK-wide partnership between universities, government depa…