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Running Schiffbruch fails with the error `DirectDraw Init FAILED: -2147467263`.
Then there seems to be a null pointer dereference of `lpDDSBack` [here](https://github.com/eXpl0it3r/Schiffbruch/blob…
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**Link to article:**
https://docs.microsoft.com/en-us/windows/desktop/api/ddraw/nf-ddraw-idirectdrawsurface7-blt
**Problem:**
This and all other DirectDraw API articles are missing the names, and…
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Works flawlessly.
Specs: Proton 3.7-3, Ubuntu 18.04, NVIDIA Corporation G94GL [Quadro FX 1800] (rev a1)
Rendered using DirectDraw HAL (WineD3D and OpenGL)
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Old emulators and DirectDraw hardware blitter:
https://github.com/narzoul/DDrawCompat/issues/104
Most of FCEUX filters requires keep "hardware acceleration" enabled for best-looking (especially if…
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Hey,
Is there any way to run app (game actually) which uses the DirectX 5? I was able to successfully install DX5 package with drivers, etc. but the game won't start, due to DDraw error.
I tried …
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I tried to run Commandos: Behind Enemy Lines under dgVoodoo 2.72 (debug) but there are problems with moving the mouse, the faster the cursor moves, the more frames per second the game generates and ev…
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**Describe the bug**
DirectDraw is a graphics API that used to be fully functional in Windows XP and earlier, but ever since Desktop Composition (DWM) was added into Windows Vista, DirectDraw has bee…
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I opened a map in UnrealEd and probably changed some thing by accident so that this map had the status _unsaved_. Then I had to leave for a hour or two and when I came back, I saw the energy save mode…
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Hello all,
This is a continuation of this [bug report](https://github.com/diasurgical/devilutionX/issues/4452#issuecomment-1100277829) but with a focus specifically on just the LibRetro shader supp…
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Looks like this is possible with DirectDraw: http://archive.gamedev.net/archive/reference/articles/article960.html
Bonus points for selectable integer scaling factors.
Depends on #34.