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Create a robust rendering pipeline for v0.2.0 of the engine.
### Characteristics
- [ ] Renders the landscape.
- [ ] Renders multiple agents.
- [ ] Can optionally render vertex normals.
- [ ] Frustum …
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# Forward Rendering
## 참고
- [[그래픽스 최적화] Forward/Deferred/Forward+ Rendering](https://inhopp.github.io/unity/Unity4/)
## 개요
![image](https://github.com/Eu4ng/TIL/assets/59055049/c7cc40ba-2c…
Eu4ng updated
9 months ago
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User wants to forward page rendering to other pages for example in cases of 404 status in cms data redirect to `/*` page.
There are 2 options
- treat page "redirect" as forward when status is no…
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### TL;TR
Normal maps don't work with Forward rendering.
### Node tree example
![image](https://user-images.githubusercontent.com/69180012/234748735-21ce638e-45d5-48ef-a02d-72524ee34703.png)
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I was just forwarded a screenshot of the alert from one of our external uses.
It appears the images are rendering at an odd size. Could we look into how to make the thumbnails the correct size?
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### Tested versions
- Reproducible in: v4.3.dev6 \[[64520fe67](https://github.com/godotengine/godot/commit/64520fe6741d8ec3c55e0c9618d3fadcda949f63)\], v4.2.2.stable, v4.1.4.stable, v4.0.4.stable, v4…
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Hi Kwea123,
thanks for your great re-implementation of Nerf. In several issues, I have seen that you have successfully used Nerf to fit the forward driving scene (e.g. from KITTI) while using the …
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Describe the bug
The environment have a reverse proxy server (yarp) (front-end facing), with an identity…
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### Tested versions
- Reproducible in: 4.3.beta 92c8e87cd
### System information
Godot v4.3.beta (92c8e87cd) - Fedora Linux 40 (KDE Plasma) - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForc…