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Property 'geometry' does not exist on type 'Object3D
i use nexjs 14 typescript . not vite js
![image](https://github.com/adrianhajdin/project_threejs_ai/assets/16993254/eaac42e0-77a6-4572-b0dd-09083…
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### What is the bug or the crash?
If a geometry is modified in a database after saving layer edits in QGIS the geometry isn't updated in edit/snapping layers.
![editbug](https://github.com/qgis/QG…
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### Problem Description:
Code output by `https://gltf.pmnd.rs/` has numerous Typescript errors
### Screenshot
### Sample Code
```
/*
Auto-generated by: https://github.com/pmndrs/gltfjsx
…
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### Describe the project you are working on
any 3D game.
### Describe the problem or limitation you are having in your project
no limitations, but maybe a shiny feature
### Describe the fe…
ywmaa updated
2 weeks ago
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### Check against existing requests
- [X] I have checked existing feature requests, and my idea is different
### Describe the context
The particle system at the moment creates a bunch of animations…
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Whole chapter is missing. Has no icons yet. A placeholder chapter exists already.
![matrix](https://github.com/Bforartists/Manual/assets/13919702/a09f2f27-e66c-4eac-9246-f0316f1d2331)
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The recent changes to the GLTF loader have introduced several problems:
1. **Duplicate Controllers**: The new loader creates duplicate `AnimComposer` and `SkinningControl` controllers for each geom…
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Thanks for the plug-in ! For some reason I get the Polycam splatt point cloud but no geometry nodes?? I can import fine into Unity etc... HELP !! See screenshot...
Python: Traceback (most recent ca…
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I have generated jsx file by gltfjsx with following result
```
export function Model(props) {
const { nodes, materials } = useGLTF('./models/Common/Model.glb')
return (
…
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![bforartists_t5YMns8nGX](https://github.com/Bforartists/Bforartists/assets/35357409/b993955e-3462-436d-9924-83a2b9962e61)
In geometry nodes, you can now CTRL+SHIFT+LMB to connect to a preview node…