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Game Maker 8 stores source code as one single binary (.gmk, .gm81). There was a [GMKSplitter](https://github.com/Medo42/Gmk-Splitter) written in Java that hasn't been updated for years. Is it possible…
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Certain people are experiencing issues when loading Objects from a GM:S project file. All the imported objects have no sprites assigned to them, showing only the default red circle icon on the objects…
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Hello
I am generally wondering what is the status of the project, whether it will be developed, etc. So far it looks really cool.
I'm thinking if I could (as an independent project) create an EG…
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Edit: I found out why the game was crashing in the first place: It looks like if you have a big enough object with enough variables that is persistent, when changing rooms the game crashes.
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Trying to port this game maker 7 game to psp, but I get an unhandled exception error and it closes itself. Managed to get a screenshot before it closes.
![error](https://user-images.githubusercontent…
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I guess we need separate ones for heudiconv and reproin ;)
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Hi Akalin,
I'm getting the following error when uniting my sample with the following code:
```
meth5,000,000 and less then 10,000,000; this returned the error:
```
## Error in vecseq(f , …
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Treat unintialized vars as 0 is generating bad code.
In obj_0 I have the following in step
```
with (id)
{
o = 4;
cons_show_message(string(o));
}
```
and in obj_1 I have the fol…
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(Posted by [time-killer-games](http://enigma-dev.org/forums/index.php?action=profile;u=524) on the ENIGMA forums)
Both the GML function and DND action don't work the same in ENIGMA how they are in GM…
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Since we're getting a lot of tickets between both of these and it's highly related, I figured I'd make a parent ticket so we don't have to track separate tickets for them anymore.
Directly related:
-…