-
### Describe the bug
After creating a new minimal project and attempting to add a terrain node with an 800x600 height map of solely black and white pixels (attached below), the editor immediately cra…
-
With terrain on, tilesets covering non-square areas with aspect ratios ≥2:1 do not show.
In other words, imagine you have a very wide photograph and accompanying heightmap 30·000 px × 10·000 px you…
-
### Describe the bug
Shadows appear incorrectly on the terrain.
### To Reproduce
1. Create a new blank scene, you can change default rotation values for the built-in directional light object as yo…
-
**Describe the bug** - Required
Generating new terrain after water has been present on the map occasionally causes a crash.
**Steps To Reproduce** - Required
1. Place water sources on the map, l…
-
I think I can math the terrain node position to player position, meanwhile streaming the terrain heightmap according to the position. But is this method possible and will this method cause visual arti…
-
[v1.5.0](https://github.com/nonta1234/terraining-heightmap-generator/releases/tag/v1.5.0) available.
_Originally posted by @nonta1234 in https://github.com/nonta1234/terraining-height…
-
I've written some editor scripts that allow you to import export grass data and the entire heightmap as one image.
Just uncomment the function you want to use.
Some of these take a few minutes to …
-
### Is your feature request related to a problem? Please describe.
A contact of mine is working on a tool to edit a heightmap-based terrain.
The problem: He can't bake the terrain _and_ make it walk…
-
I started considering the development of a plugin that extracts from the simulation the heightmap around a model over a equally spaced grid. A picture is worth a thousand words, from [1]:
Flat te…
-