-
Add a blog using open CMS; in future can share:
- release and pre-release updates
- partner commentaries & and guest posts
- event promotion and related topics
We can add this as a new sectio…
-
### 新增功能的使用场景
在游戏开发中,通常会有定时入库相关需求,其目的是
1. 为了避免阻塞业务线程,而将入库的操作统一放到其他线程中执行。
2. 减少 DB 操作(因频繁更新而触发的)。
而定时入库则能很好的解决上述两个点。
---
现在,框架计划加入定时入库的辅助功能。让我们先看下面这个示例
- 示例中,我们演示了 Hero、Stude…
iohao updated
3 months ago
-
-
**Last Tested On**
[28/03/2018] - https://github.com/jpd002/Play-/commit/f40c596
**Known Issues & Notes**
Shows menus, but crashes when starting song (some songs go ingame but crash after a bit) …
-
The robot should be workable for the demo team. What is needed for this?
- [ ] Robust boot procedure (i.e. get rid of virtual box!)
**Changes that need to be made to the robot (@MatthijsBurgh)**…
-
### Preliminary checks
- [X] I've checked that there aren't [**other open issues**](https://github.com/ihhub/fheroes2/issues?q=is%3Aissue) on the same topic.
### Describe the problem requiring a sol…
-
Currently I believe the only way to add an investigator's name is to use rnd:hero. You can use rnd:hero twice in the same event but both could be the same and make no sense. It would be great to have …
-
Hi, i´m trying run the example camera movement using Sprite camera instead Starling camera. I've just modified the classes just for run the example using the display list.
When I run the example the …
-
You can't use a number greater than 6 in the section below :
[Heroes]
hero1_Number = 1
hero2_Number= 2
hero3_Number = 3
hero4_Number = auto
hero5_Number = auto
hero6_Number = -
The bot cras…
-
Hello wurstscript maintainers. I'm new to wurstscript and just fiddling around at the moment. I am trying to use ClosureEvents to trigger some actions when a specific unit is selected. The trigger is …