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May be a somewhat stupid question but how do i see it did work?
I am using it on an mmorpg, where i have the source code from and can compile the entire game. The game sadly is so old it is a 32 bi…
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Game name: (please, specify the game name) - Eternal Quest: Online - 2D MMORPG (RPG, MMO)
Engine version: (specify engine version, if known)
Platform: (specify platform, if known) - Windows?
Erro…
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The wizard isn't drawing right.
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Now that most of the engine is done, we can (and must) get started on ironing out story specifics. Any ideas, please post them below (including anyone who hasn't yet gotten involved in programming).
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With the v3.7.3, we've got more informations about an icon :
- id,
- name,
- unicode,
- unicodeText,
- color,
- url,
- category,
- tags,
- path.
# Refactoring
We must review 2 elements:
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Ybbet updated
2 months ago
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Right now apps can store stuff I assume per user - but this is more like a localstorage that only the user can see. I want an app to be able to store things at an app level so that when the app runs '…
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### Describe the project you are working on
2D MMORPG
### Describe the problem or limitation you are having in your project
When creating signals, it is difficult to follow all of the possible comb…
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I must say I'm surprised no one's suggested this yet! It's practically a cliche at this point.
Anyway, I recently felt an urge to try the Empyrean Campaign again and beat it for like the fifth or s…
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Hi there. So I'm trying to set up a psudo-3d level where each layer would have a set height in the game. Basically something like this: http://ogrebattlesaga.wikia.com/wiki/Scabellum?file=Scabellum_Ma…
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1. What is the game model/type ? (e.g quest rpg, social rpg, mmorpg, indie, city builder, tower defense, etc)
2. What is the theme of the game? ( medieval, realistic, cyberpunk, etc )
3. Find at lea…