-
**Describe the bug**
A clear and concise description of what the bug is.
**To reproduce**
Please provide an [Short, Self Contained, Correct (Compilable), Example](http://sscce.org) by [creating a…
-
Hi, I'm trying to install a specific version of the simulator (v. 0.1.5), as requested by a [third-party project](https://github.com/devendrachaplot/Object-Goal-Navigation). I followed the steps sugge…
-
The README mentions that surfman allows one to:
> draw to a surface with a platform-specific GPU API like Metal
This sounds like it could be really useful to bridge the gap between libraries usi…
-
Hello,
I have been trying to install ARB on a MacOS Sequoia 15.0.1. After updating the Command Line Tools and Xcode, it finally seemed to be installing ARB, then I got this strange issue :
==> m…
-
I found all ancient files from an OPenGL Performer installation for windows; now how do I tell OSG to use the Performer libraries to load .PFB files?
The installer of OpenGL Performer is "setup.exe…
-
I personally preferred to use git submodule to manage dependencies. Here's how I get it working.
### 1. Manually add dependencies of RmlUi.
I'm using GL3 backend with GLFW.
![image](https://git…
-
### The feature, motivation and pitch
**Issue**:
MuJoCo’s visualization currently relies on a tight dependency with specific versions of OpenGL, particularly using ARB framebuffers. This creates a…
-
### Description of Issue
The pxrTargets.cmake defines OpenGL as a dependency when GL support is disabled when running the build script.
```
//pxrTargets.cmake
# Create imported target garch
…
-
After installing dependencies (without Docker) like
```
sudo apt-get update && apt-get install -y wget doxygen curl libjsoncpp-dev libepoxy-dev libglm-dev libosmesa6 libosmesa6-dev libglew-dev libop…
-
### Description
Hi,
I have a requirement to embed an OpenGL app into Android's [GLSurfaceView](https://developer.android.com/reference/android/opengl/GLSurfaceView), which lives inside an existing…