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### For?
Other
### What can't you do?
At the moment the Particle Editor is kind of hit and miss and while you can define floats and vectors its a pain to do and sometimes (like for setting the spee…
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### Describe the bug
Certain particles effects in ```core/particles``` have mislinked textures or models, resulting in them displaying the pink checkboard texture or yellow error model. I do not have…
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Image below is of particles in the editor, animation and opacity settings have been changed via the sliders, and work fine in test game:
![image](https://github.com/user-attachments/assets/cf34fa70…
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### Describe the bug
When i change values (doesnt matter which ones) it randomly crashes every now and then (had 3 crashes in 30 minutes).
https://i.imgur.com/GykZsAU.png
And its always the same er…
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Particle Editor: Dynamic Positioning
Problem:
Currently the last clicked position of the mouse within editor is new x/y preview coordinates.
There is no way to force the particles to begin at bot…
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add compact, safe and beautiful wyswig md editor
https://github.com/Saul-Mirone/milkdown
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EDIT: more information as to how to properly reproduce this bug have been discovered, and as such updating the reproduction steps.
### Tested versions
4.4.dev
### System information
Godot …
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### For?
S&Box
### What can't you do?
I'm unable to disable texture filtering in the material editor and particle editor, at any level. I have to go through shadergraph to do this for materia…
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### Is your feature request related to a problem?
Not really a problem, but I do think that if you can change a property of something at runtime, you should be able to do it in the IDE as well, you a…
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```
Create a new tool to simplify the creation of particle effects. This may
require the generation of a standard set of particle generator/emitter objects.
Particle effects should be JSON objects…