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In ares/sfc/ppu/counter/inline.hpp:
```
//one PPU dot = 4 CPU clocks.
//
//PPU dots 323 and 327 are 6 CPU clocks long.
```
According to fullsnes the dot clock is the master clock divided by …
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### Quick summary
PPU Compile Crashes everytime, can't play anygame or install firware it just crashes the program, it gets to about 15 of 80.
### Details
PPU Compile Crashes everytime, can't…
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### Reminder
dpo数据量只有850条。
- [X] I have read the README and searched the existing issues.
### System Info
### model
model_name_or_path: /mnt/ant-cc/yungui.zs/project/IdentifyRequest/checkpoin…
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Hello!
I'm looking to adapt just the PPU code (ppu.sv and anything that it depends on) from this project to run on its own. It would run on a suitable FPGA chip with enough physical pins (>40) to r…
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### Quick summary
Final Fantasy XIII, BCAS25005.
As the game starts up it shows 119 modules, then when it's linked them all it changes to "Progress: module 119 of 120" and hangs (the RPCS3 UI stil…
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Related: https://github.com/RPCS3/rpcs3/issues/15524
Example dump:
```
F {PPU[0x1000004] Thread (UnityMain) [mscorlib.dll: 0x011bfa10]} SYS:
Segfault reading location 0000000000000475 at 000000…
kd-11 updated
1 month ago
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Pixel Processing Unit (PPU) and pipeline to rendering via minifb.
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Описать непредсказуемое поведение в работе логики PPU:
- При сбросе PCLK Gen
- В работе H-Outputs
- Работа в режиме Lookahead
- "Разогрев" фазовращателя генератора видеосигнала
- "Первый пиксель"…
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[This definition](https://gist.github.com/sebbacon/15186204d8461d4c3f852f228c4cbb5a) is the total possible savings per 1000 patients.
Due to complexities around mixing legacy and standard views, fo…
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Hello team,
Pro Evolution Soccer 2018 (BLES02252) doesn't boot after #9059 with PPU Decoder set to (Recompiler) LLVM, it crashes the emulator after linking PPU modules. The game boots fine with pre…