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Hi guys! I need some advice about OpenVR usage. I want to implement VR game streaming into WebXR (using WebRTC) and i have a full control on my game engine, so make a double wide texture output is not…
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As far as I know there isn't any good reason for this. The client should be able to handle (ping + prediction margin)
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### Willingness to contribute
No. I cannot contribute this feature at this time.
### Proposal Summary
For certain requirements, the latency of the model REST APIs have to be very low. We have obser…
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Hello,
I am seeking advice on the best practices for tracking all inputs and predictions made by a model when using Triton Inference Server. Specifically, I would like to track every interaction th…
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# Live Play Prediction Dashboard
### 1. Real-Time Field Visualization
- **Description:**
- A football field graphic displayed in real-time, showing the current formation and positioning of play…
zepor updated
3 weeks ago
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Currently, the frontend-exporter just flatten the metric json and log each sub-metric as guage. We need to use Prometheus label system for our metrics.
For example,
```json
{
…
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Hello,
I am currently using **nnUNet v2** for inference and would like to know if there is a way to perform **inference on the fly** instead of relying on **files**. My goal is to directly input da…
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### System Info
A100
Tensorrt-LLM-verison:0.11.0
### Who can help?
@ncomly-nvidia @kaiyux
### Information
- [ ] The official example scripts
- [ ] My own modified scripts
### Tasks…
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# Server-authoritative multiplayer with local synchronization
In our multiplayer architecture, we take advantage of the fact that game state will always have to flow through an authoritative server…