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This would be a setting (exclusive to romhack porters and the owner) that would let you debug every (tag) object in a stage, youd be able to debug a said objects, position, rotation, and other attribu…
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When Clicking on a romhack, youd see a little description for it, saying how many stages are, and maybe a possible difficulty rating for the hack, youd also be able to set the hack to the selected hac…
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It would be great to have some sort of romhack "store" where the user picks a romhack and RetroDECK automatically downloads the patch and applies it via FLIPS to the rom the user provides.
I don't …
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Bubble Bobble Ultra
https://www.romhacking.net/hacks/754/
Hyper Street Fighter II: The Anniversary Edition - Choose Hidden Gouki
https://www.romhacking.net/hacks/3681/
Hyper Street Fighter II:…
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Hello,
A user reports a geometry problem with a romhack : https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/127#issuecomment-1975003197
Maybe GLideN64 does not support romhacks,…
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I am using an SD2SNES Mk. II Rev. J, running this firmware: https://github.com/mrehkopf/sd2snes/files/10765998/issue186.zip
In some Super FX romhacks, the screen can flash solid black for a frame. Bo…
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Adjacent to #89. We have an existing Majora's Mask romhack that we're trying to port to Zelda64Recomp, but the mod has some code changes and assembly hacks. We have the addresses of all the functions,…
z64me updated
3 months ago
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would fix this issue. (which is seriously annoying for romhack porters like me)
https://github.com/user-attachments/assets/f9a2eb59-148a-452d-91bf-6666969c7b95
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this is a really minor request, but i think personally would help me and friends a lot
with the amount of mods there are now, i think it would be really helpful to have sub-folders within the mods …
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As the title says, the romhack [**Mario Kart R Advance 2.0**](https://www.romhacking.net/hacks/8150/) (romhack of Mario Kart Super Circuit) **doesn't work on Interpreter core**, including all platform…