-
##**Describe the bug**
When 5 or more survivors do some damage to a Witch/Tank, no damage report gets produced or the percentage does not add up to 100% in the damage report. Both l4d_witch_damage_a…
-
Is there a way to disable sourcemod plugins without relying on the storage volume being kept? nextmap blocks using the builtin map vote at the end of the turns.
-
https://github.com/alliedmodders/sourcemod/blob/96727a7610a2690b20670264edb737a42f9da110/core/sourcemod.cpp#L425-L434
Plugins like the [SourcePawn plugin for Stripper](https://github.com/tilgep/str…
ghost updated
2 months ago
-
When trying to load the plugin, it says this:
`[SM] Plugin Infra-DiscordChat.smx failed to load: Required extension "SMJansson" file("smjansson.ext") not running.`
Even though SMJansson is running…
-
Listing some suggestions here. Please comment to indicate interest.
ckSurf
1v1 -- https://github.com/splewis/csgo-multi-1v1/releases
-
@APGRoboCop mentioned that a number of plugins conflict with RCBot2, and updated their packaged config with the below plugins unloaded:
- [ ] bot_ai
- [ ] bot_nologic
- [ ] bot_playerdestruction_…
-
After installing on Windows, there's some error logs:
```
L 06/25/2024 - 16:58:04: [L4FIX] WarpGhost -- Could not find 'WarpGhostToInitialPosition__GetPlayerByCharacter' offset
L 06/25/2024 - 16:58…
-
Although L4D2 supports `+net_public_adr`, it is not properly implemented. When I specify `+net_public_adr` in the startup command-line, srcds still reports the wrong IP.
https://github.com/ValveSof…
-
There's 3 HIDEHUD flags which I believe would be easy to implement, and would help custom gamemodes and custom characters.
- **HIDEHUD_TEAM_PANEL** - hides the top panel with the teams and the time…
-
With TF2 x64 update looming closer, I figured we could perhaps brainstorm and setup page that would provide crucial information on migrating from x86 to x64 environment in SourceMod
Similar to this…