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in water dynamics such as ocean simulation, things like boats are floating in the water while something like a rock can fall through.
or, when a character wants to swim, the boyancy should be applied…
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https://github.com/torchmd/torchmd/blob/78063fb38ec0cff366a7d42361947e62efe8112d/torchmd/wrapper.py#L4C1-L30C59
I am using TorchMD to run molecular dynamics simulations. I have a question regarding t…
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This issue references https://github.com/space-ros/simulation/issues/22 opened in the `simulation` repo.
There is no moon simulation in Space-ROS yet. A moon simulation could be added.
One subj…
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User request message from ticket Ticket #187289
Feature Type: feat_addition_ingame
Description: function name: physics_joint_exists(joint);
return: boolean
param: joint
desc: checks if the joint d…
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Biodiversity is affected by water which is derived from the precipitation and wastewater generation from households.
Concept-
Water, as vital as air, sustains both life and breath,
Without its pu…
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Extract a given time, depth, and space from sim into u, and return derivatives and rates. Should work with all types of simulations (chemostat, water column, and global)
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Hello,
I am trying to run a normal protein simulation using the amoeba forcefeild, but I am getting the following error message:
` raise ValueError('Residue template %s with the same override l…
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Hi !
I'm trying to run solvation energy calculations using a custom non-bonded force, and I get a very weird case where if I use a GPU with the following setup, it works fine:
```
GPUplatform = mm.…
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I have several waterlogging treatmentsduring different growth stages. Does anyone know how to set different watertable depths during the simulations? The scripts below that I used are for APSIM Classi…