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# Compatibility Report
- Name of the game with compatibility issues: Alliance Space Guard
- Steam AppID of the game: not a Steam game, and not released yet, it is only a private test build but I tho…
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I noticed this among yesterday's changes: `+ swerve.driveFieldOriented(desiredSpeeds);`
I think this is our first time using that.
Please test this behaves as expected for both Blue and Red all…
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Hi,
I'm testing your SDK with the Smarttv Alliance emulator (https://developers.smarttv-alliance.org/sdk-download).
The app only loads scenes if emulator User agent text is changed from:
Mozilla/5.0 (…
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This would require human error, but you can assign a backup team to both alliances.
![image](https://github.com/arthurlockman/gatool-ui/assets/139565335/4d710fb4-b0c4-40b4-a2dd-32d5672fdbfc)
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**Format name**
Use the official name where known. Please capitalise each word unless the format name is stylised in some alternative way, e.g. Apple iBook.
Axon Binary Format
**Version number*…
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### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE
- [X] I understand that my issue may get **closed without notice** if I *intentionally* remove or skip any mandatory\* field
### Current behaviour
![ima…
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From the end user: Running alliance selection screen for PAHAT, got finished with the second pick for 3rd alliance, and I could not choose the last two alliance teams. Reload and refresh had no effect…
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We need to be able to pull data from Blue Alliance on one phone before we sync it to the rest (ie it gets passed off to #2). Note that this requires a Blue Alliance API key.
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We need a few earth alliance portraits. The stock game portraits work, but it just looks unfinished.
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Checklist of Alliance logic to be implemented, if you find anything missing, let me know. ^^
The full list is surely larger than that.
- [x] Creating
- [x] Joining
- [x] Leaving
- [x] Joinable list
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