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# Steps to Reproduce
Files m1cylx, where x=6,5,4,3 are cylinders with x sides.
1. Upload model m1cyl6.dae; put m1cyl5, m1cyl4, m1cyl3 in sequential LOD slots.
2. Upload model m1cyl6.dae; put m1cyl3 …
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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*
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**Godot version:**
Commit 3aa46a58cd3ae5f327929d127ac5fef0733176c9
Latest …
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Star Citizen 3.20 .Skin Files (specifically landing gear) failing to export
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Hi,
1. git clone repo
2. git submodule init
3. git submodule update --recursive --force --remote
4. mkdir build
5. cd build
6. cmake ..
```
~/D/R/build (develop)> cmake ..
-- {fmt} versio…
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Currently, I am trying to implement my own glTF loader, and the first thing I've realize is that, as of today, things are already very complicated, specially when dealing with extensions.
I was thi…
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I REALLY didn't wanna post this as an issue, but after extensive testing, it's unavoidable.
The latest build completely breaks model exporting.
At first, I figured it was because I was trying to expo…
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Hi
i have problem with cmake files. I ported your engine to FreeBSD. I found minizip pkg_check_modules(minizip minizip REQUIRED) but problem is about linking library
```
maxfx@hades ~/D/Superno…
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### Godot version
v4.0.beta12.mono.official [3c9bf4bc2]
### System information
Windows 10 Home 64 bit, NVIDIA GeForce GTX 1070, 31.0.15.1748 (NVIDIA 517.48), forward_plus
### Issue description
I …
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`XR_MSFT_controller_model` supplies controller models as GLTF data and identifies GLTF nodes of interest through `XrControllerModelNodePropertiesMSFT`. This identification is made by reference to GLTF…
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[Texture2D.LoadImage](https://docs.unity3d.com/ScriptReference/Texture2D.LoadImage.html) is slow, can only be ran on the main thread, and blocks the renderer while loading. This is a dealbreaker for a…