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## Problem
In It would be very helpful if you could rotate the First Person Wielditem when you are holding some items.
## Solutions
a "player:set_wielditem_rotation({x=, y=, z=})" would be mu…
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```
My suggestion is:
- First person animations for actions such knocking on a door, locking or
unlocking a door, etc.
- Give the "keys" swep an actual model (like fists) so as not to be
confused wi…
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```
My suggestion is:
- First person animations for actions such knocking on a door, locking or
unlocking a door, etc.
- Give the "keys" swep an actual model (like fists) so as not to be
confused wi…
-
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`timer.simple()` inside of the `OnEntityCreated` hook in the client realm will sometimes error on other players with "Invalid starfall user"
```
Starfall 'lkl/utility_chips.txt' errored for player…
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"Person-first language" describes language that puts the identifier after the name, e.g. "person with disabilities" instead of "disabled person", "person with autism" rather than "autistic person". Fr…
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Tested in single player, `Fabric 0.14.10`, `Minecraft 1.19.2`.
While using [First-person Model](https://www.curseforge.com/minecraft/mc-mods/first-person-model) mod:
- the minimap doesn't render a…
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this is a thing in like every 1.8 hypixel client. i recorded a video to show what i mean cause i can't describe it properly.
This might not be possible on 1.12 but i thought it might be because of vi…
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```
My suggestion is:
- First person animations for actions such knocking on a door, locking or
unlocking a door, etc.
- Give the "keys" swep an actual model (like fists) so as not to be
confused wi…
-
Minecraft version used: 1.20.1
Forge version used: 47.3.5
3D Skinlayers version used: skinlayers3d-forge-1.6.6-mc1.20.1
ParCool version used: ParCool-1.20.1-3.2.1.2-R
My issue: ParCool has a spr…