-
Running AutomationTool...
Using bundled DotNet SDK version: 6.0.302
Starting AutomationTool...
Parsing command line: BuildPlugin -Unversioned -Plugin=C:\Users\johan\AppData\Local\Temp\UnrealLink\Du…
SJOEC updated
3 months ago
-
If a mod replaces the entire game logic using ``DisableGameLogic`` and a provided Game dll file with it, ModAPI will fail to unload the mod Game code if the mod is disabled, and not load the original …
-
### Description
Mac Studio M1 — Sonoma 14.6.1 (absolute latest)
I use a Wacom Intuos tablet as an alternative to a regular mouse, to solve repetitive stress injury/carpal-tunnel problems. As of t…
-
Im having an issue where running Jackbox games on the Steam Deck under gaming mode results in the game downscaling itself despite the fact that the game resolution in Steam is set to Native. I can fix…
-
Ticket: [Ticket #181110]
*Description:* I know games can choose where the Steam popup will appear (From Top Left, Top Right, Bottom Left, Bottm Right). This is done by the Steam API Function ISteamUt…
-
**Describe the bug**
Blueprints are stuck - right clicking them to edit/delete/export doesn't work
**Expected behavior**
Right-click menu should appear
**Steps to reproduce**
1. Place a…
-
Would you share why you choose to use Haxe and heaps over the classic "Use Unity" approach that most studios go for?
Can you mention the key benefit of your approach but also the downside?
Thank you…
-
when I run little fighter 2
after loading data/henry-wind.dat the emulator hangs and shows the message winelator is not responding after pressing wait the container crashes
https://github.com/user…
-
**Describe the bug**
When using moonlight via Nvidia from one PC to another, double click does not function anywhere. Even if the double click is performed with host hardware. Double click functions …
-
OS: Android 7.0
Android Studio: 2.2.3
NDK: 13.1.3345770
cmake: (min) 3.4.1
test project: https://github.com/games-neox/hippomocks_test0
same code/test does work on an armeabi-v7a device/emula…